22 #ifndef BLADERUNNER_GAME_INFO_H 23 #define BLADERUNNER_GAME_INFO_H 25 #include "common/array.h" 26 #include "common/str.h" 30 class BladeRunnerEngine;
39 uint32 _globalVarCount;
40 uint32 _sceneNamesCount;
41 uint32 _initialSceneId;
43 uint32 _waypointCount;
44 uint32 _sfxTrackCount;
45 uint32 _musicTrackCount;
49 uint32 _coverWaypointCount;
50 uint32 _fleeWaypointCount;
62 uint32 getActorCount()
const {
return _actorCount; }
63 uint32 getPlayerId()
const {
return _playerId; }
64 uint32 getFlagCount()
const {
return _flagCount; }
65 uint32 getClueCount()
const {
return _clueCount; }
66 uint32 getGlobalVarCount()
const {
return _globalVarCount; }
67 uint32 getSceneNamesCount()
const {
return _sceneNamesCount; }
68 uint32 getInitialSceneId()
const {
return _initialSceneId; }
69 uint32 getInitialSetId()
const {
return _initialSetId; }
70 uint32 getWaypointCount()
const {
return _waypointCount; }
71 uint32 getSfxTrackCount()
const {
return _sfxTrackCount; }
72 uint32 getMusicTrackCount()
const {
return _musicTrackCount; }
73 uint32 getOuttakeCount()
const {
return _outtakeCount; }
74 uint32 getCrimeCount()
const {
return _crimeCount; }
75 uint32 getSuspectCount()
const {
return _suspectCount; }
76 uint32 getCoverWaypointCount()
const {
return _coverWaypointCount; }
77 uint32 getFleeWaypointCount()
const {
return _fleeWaypointCount; }
Definition: game_info.h:32
Definition: bladerunner.h:113