ScummVM API documentation
events.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef HOPKINS_EVENTS_H
23#define HOPKINS_EVENTS_H
24
25#include "common/scummsys.h"
26#include "common/events.h"
27#include "common/str.h"
28
29namespace Hopkins {
30
31#define GAME_FRAME_RATE 50
32#define GAME_FRAME_TIME (1000 / GAME_FRAME_RATE)
33
34class HopkinsEngine;
35
36enum DIALOG_KEY { KEY_NONE = 0, KEY_INVENTORY = 1, KEY_OPTIONS = 2, KEY_SAVE = 3, KEY_LOAD = 4 };
37
39private:
40 int _oldIconId;
41 uint32 _priorCounterTime;
42 uint32 _priorFrameTime;
43 bool _keyState[256];
44 bool _mouseLinuxFl;
45 int _mouseSizeX, _mouseSizeY;
46
47 HopkinsEngine *_vm;
48
49 void pollEvents();
50 void handleKey(const Common::Event &event);
51 void checkForNextFrameCounter();
52 void updateCursor();
53
54public:
55 DIALOG_KEY _gameKey;
56 uint32 _rateCounter;
57 uint32 _gameCounter;
58 bool _escKeyFl;
59 bool _mouseFl;
60 bool _breakoutFl;
61 Common::Point _startPos;
62 Common::Point _mousePos;
63 Common::Point _mouseOffset;
64 int _mouseSpriteId;
65 int _curMouseButton;
66 int _mouseButton;
67 int _mouseCursorId;
68 byte *_objectBuf;
69 byte *_mouseCursor;
70
73 void clearAll();
74 void initMouseData();
75
76 void delay(int totalMilli);
77 void changeMouseCursor(int id);
78 void refreshEvents();
79 int waitKeyPress();
80 int getMouseX();
81 int getMouseY();
82 int getMouseButton();
83 void setMouseXY(Common::Point pos);
84 void setMouseXY(int xp, int yp);
85 void mouseOn();
86 void mouseOff();
87 void setMouseOn();
88 void refreshScreenAndEvents();
89};
90
91} // End of namespace Hopkins
92
93#endif /* HOPKINS_EVENTS_H */
Definition: events.h:38
Definition: hopkins.h:97
Definition: anim.h:30
Definition: events.h:218
Definition: rect.h:144