ScummVM API documentation
events.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef HOPKINS_EVENTS_H
23 #define HOPKINS_EVENTS_H
24 
25 #include "common/scummsys.h"
26 #include "common/events.h"
27 #include "common/str.h"
28 
29 namespace Hopkins {
30 
31 #define GAME_FRAME_RATE 50
32 #define GAME_FRAME_TIME (1000 / GAME_FRAME_RATE)
33 
34 class HopkinsEngine;
35 
36 enum DIALOG_KEY { KEY_NONE = 0, KEY_INVENTORY = 1, KEY_OPTIONS = 2, KEY_SAVE = 3, KEY_LOAD = 4 };
37 
39 private:
40  int _oldIconId;
41  uint32 _priorCounterTime;
42  uint32 _priorFrameTime;
43  bool _keyState[256];
44  bool _mouseLinuxFl;
45  int _mouseSizeX, _mouseSizeY;
46 
47  HopkinsEngine *_vm;
48 
49  void pollEvents();
50  void handleKey(const Common::Event &event);
51  void checkForNextFrameCounter();
52  void updateCursor();
53 
54 public:
55  DIALOG_KEY _gameKey;
56  uint32 _rateCounter;
57  uint32 _gameCounter;
58  bool _escKeyFl;
59  bool _mouseFl;
60  bool _breakoutFl;
61  Common::Point _startPos;
62  Common::Point _mousePos;
63  Common::Point _mouseOffset;
64  int _mouseSpriteId;
65  int _curMouseButton;
66  int _mouseButton;
67  int _mouseCursorId;
68  byte *_objectBuf;
69  byte *_mouseCursor;
70 
72  ~EventsManager();
73  void clearAll();
74  void initMouseData();
75 
76  void delay(int totalMilli);
77  void changeMouseCursor(int id);
78  void refreshEvents();
79  int waitKeyPress();
80  int getMouseX();
81  int getMouseY();
82  int getMouseButton();
83  void setMouseXY(Common::Point pos);
84  void setMouseXY(int xp, int yp);
85  void mouseOn();
86  void mouseOff();
87  void setMouseOn();
88  void refreshScreenAndEvents();
89 };
90 
91 } // End of namespace Hopkins
92 
93 #endif /* HOPKINS_EVENTS_H */
Definition: events.h:198
Definition: events.h:38
Definition: rect.h:45
Definition: anim.h:30
Definition: hopkins.h:77