ScummVM API documentation
palette.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef GOT_GFX_PALETTE_H
23#define GOT_GFX_PALETTE_H
24
25#include "graphics/paletteman.h"
26
27namespace Got {
28namespace Gfx {
29
30struct Palette63 {
31 byte _pal[Graphics::PALETTE_SIZE] = {};
32 Palette63() {}
33 Palette63(const byte *pal);
34
35 operator const byte *() const {
36 return _pal;
37 }
38};
39
40extern void loadPalette();
41extern void setScreenPal();
42extern void setPalette(const byte *pal);
43extern void xSetPal(byte color, byte R, byte G, byte B);
44extern void xSetPal(const byte *pal);
45extern void xGetPal(byte *pal, int numColors, int startIndex);
46extern void fadeOut();
47extern void fadeIn(const byte *pal = nullptr);
48
49} // namespace Gfx
50} // namespace Got
51
52#endif
Definition: palette.h:30