ScummVM API documentation
mouse.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef CRUISE_MOUSE_H
23#define CRUISE_MOUSE_H
24
25namespace Cruise {
26
27extern int16 main10;
28
29enum CursorType {
30 CURSOR_NORMAL = 0,
31 CURSOR_DISK = 1,
32 CURSOR_CROSS = 2,
33 CURSOR_NOMOUSE = 3,
34 CURSOR_WALK = 4,
35 CURSOR_EXIT = 5,
36 CURSOR_MAGNIFYING_GLASS = 6,
37
38 CURSOR_MAX = 7
39};
40
41void changeCursor(CursorType eType);
42bool isMouseOn();
43void mouseOff();
44void mouseOn();
45
46extern CursorType currentCursor;
47
48} // End of namespace Cruise
49
50#endif
Definition: actor.h:25