ScummVM API documentation
inventory.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef MUTATIONOFJB_INVENTORY_H
23 #define MUTATIONOFJB_INVENTORY_H
24 
25 #include "common/array.h"
26 #include "common/serializer.h"
27 #include "common/scummsys.h"
28 #include "common/str.h"
29 
30 namespace MutationOfJB {
31 
32 class Game;
33 
35 public:
36  virtual void onInventoryChanged() = 0;
37  virtual ~InventoryObserver() {}
38 };
39 
41 public:
42  enum {
43  VISIBLE_ITEMS = 6
44  };
45 
47 
48  Inventory() : _observer(nullptr) {}
49 
50  const Items &getItems() const;
51  bool hasItem(const Common::String &item) const;
52  void addItem(const Common::String &item);
53  void removeItem(const Common::String &item);
54  void removeAllItems();
55  void renameItem(const Common::String &oldName, const Common::String &newName);
56 
57  void scrollLeft();
58  void scrollRight();
59 
60  void setObserver(InventoryObserver *observer);
61 
62  void saveLoadWithSerializer(Common::Serializer &sz) override;
63 
64 private:
65  void rotateItemsRight(uint n);
66  void rotateItemsLeft(uint n);
67  void reverseItems(uint from, uint to);
68 
69  Items _items;
70  InventoryObserver *_observer;
71 };
72 
73 }
74 
75 #endif
Definition: inventory.h:40
Definition: str.h:59
Definition: inventory.h:34
Definition: serializer.h:79
Definition: animationdecoder.h:36
Definition: serializer.h:308