ScummVM API documentation
script_drawing_surface.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef AGS_ENGINE_AC_DYNOBJ_SCRIPT_DRAWING_SURFACE_H
23#define AGS_ENGINE_AC_DYNOBJ_SCRIPT_DRAWING_SURFACE_H
24
25#include "ags/engine/ac/dynobj/cc_ags_dynamic_object.h"
26#include "ags/shared/game/room_struct.h"
27#include "ags/shared/gfx/bitmap.h"
28#include "ags/shared/util/stream.h"
29
30namespace AGS3 {
31
33 // These numbers and types are used to determine the source of this drawing surface;
34 // only one of them can be valid for this surface.
35 int roomBackgroundNumber;
36 RoomAreaMask roomMaskType;
37 int dynamicSpriteNumber;
38 int dynamicSurfaceNumber;
39 bool isLinkedBitmapOnly;
40 AGS::Shared::Bitmap *linkedBitmapOnly;
41 int currentColour;
42 int currentColourScript;
43 int highResCoordinates;
44 int modified;
45 int hasAlphaChannel;
46 //Shared::Bitmap* abufBackup;
47
48 int Dispose(void *address, bool force) override;
49 const char *GetType() override;
50 void Unserialize(int index, AGS::Shared::Stream *in, size_t data_sz) override;
51 AGS::Shared::Bitmap *GetBitmapSurface();
52 AGS::Shared::Bitmap *StartDrawing();
53 void PointToGameResolution(int *xcoord, int *ycoord);
54 void SizeToGameResolution(int *width, int *height);
55 void SizeToGameResolution(int *adjustValue);
56 void SizeToDataResolution(int *adjustValue);
57 void FinishedDrawing();
58 void FinishedDrawingReadOnly();
59
61
62protected:
63 // Calculate and return required space for serialization, in bytes
64 size_t CalcSerializeSize(const void *address) override;
65 // Write object data into the provided stream
66 void Serialize(const void *address, AGS::Shared::Stream *out) override;
67};
68
69} // namespace AGS3
70
71#endif
Definition: allegro_bitmap.h:44
Definition: stream.h:52
Definition: cc_ags_dynamic_object.h:88
Definition: script_drawing_surface.h:32