ScummVM API documentation
Myst3::GameState Member List

This is the complete list of members for Myst3::GameState, including all inherited members.

describeCondition(int16 condition) (defined in Myst3::GameState)Myst3::GameState
describeVar(uint16 var) (defined in Myst3::GameState)Myst3::GameState
evaluate(int16 condition) (defined in Myst3::GameState)Myst3::GameState
formatSaveTime() (defined in Myst3::GameState)Myst3::GameState
freeCubeCamera() (defined in Myst3::GameState)Myst3::GameStateinline
GameState(const Common::Platform platform, Database *database) (defined in Myst3::GameState)Myst3::GameState
getAmateriaSecondsCounter() (defined in Myst3::GameState)Myst3::GameStateinline
getAmateriaTicksCounter() (defined in Myst3::GameState)Myst3::GameStateinline
getAmbiantFadeOutDelay() (defined in Myst3::GameState)Myst3::GameStateinline
getAmbiantPreviousFadeOutDelay() (defined in Myst3::GameState)Myst3::GameStateinline
getAmbientOverrideFadeOutDelay() (defined in Myst3::GameState)Myst3::GameStateinline
getBallDoorOpen() (defined in Myst3::GameState)Myst3::GameStateinline
getBallFrame() (defined in Myst3::GameState)Myst3::GameStateinline
getBallLeverLeft() (defined in Myst3::GameState)Myst3::GameStateinline
getBallLeverRight() (defined in Myst3::GameState)Myst3::GameStateinline
getBallPosition() (defined in Myst3::GameState)Myst3::GameStateinline
getBookSavedAge() (defined in Myst3::GameState)Myst3::GameStateinline
getBookSavedNode() (defined in Myst3::GameState)Myst3::GameStateinline
getBookSavedRoom() (defined in Myst3::GameState)Myst3::GameStateinline
getBookStateReleeshahn() (defined in Myst3::GameState)Myst3::GameStateinline
getBookStateTomahna() (defined in Myst3::GameState)Myst3::GameStateinline
getCameraHeading() (defined in Myst3::GameState)Myst3::GameStateinline
getCameraMaxPitch() (defined in Myst3::GameState)Myst3::GameStateinline
getCameraMinPitch() (defined in Myst3::GameState)Myst3::GameStateinline
getCameraMoveSpeed() (defined in Myst3::GameState)Myst3::GameStateinline
getCameraPitch() (defined in Myst3::GameState)Myst3::GameStateinline
getCameraSkipAnimation() (defined in Myst3::GameState)Myst3::GameStateinline
getCursorHidden() (defined in Myst3::GameState)Myst3::GameStateinline
getCursorLocked() (defined in Myst3::GameState)Myst3::GameStateinline
getCursorTransparency() (defined in Myst3::GameState)Myst3::GameStateinline
getDialogResult() (defined in Myst3::GameState)Myst3::GameStateinline
getDragEnded() (defined in Myst3::GameState)Myst3::GameStateinline
getDraggedWeight() (defined in Myst3::GameState)Myst3::GameStateinline
getDragLeverLimited() (defined in Myst3::GameState)Myst3::GameStateinline
getDragLeverLimitMax() (defined in Myst3::GameState)Myst3::GameStateinline
getDragLeverLimitMin() (defined in Myst3::GameState)Myst3::GameStateinline
getDragLeverPositionChanged() (defined in Myst3::GameState)Myst3::GameStateinline
getDragLeverSpeed() (defined in Myst3::GameState)Myst3::GameStateinline
getDragPositionFound() (defined in Myst3::GameState)Myst3::GameStateinline
getDragWithDirectionKeys() (defined in Myst3::GameState)Myst3::GameStateinline
getGamePadActionPressed() (defined in Myst3::GameState)Myst3::GameStateinline
getGamePadCancelPressed() (defined in Myst3::GameState)Myst3::GameStateinline
getGamePadDownPressed() (defined in Myst3::GameState)Myst3::GameStateinline
getGamePadLeftPressed() (defined in Myst3::GameState)Myst3::GameStateinline
getGamePadRightPressed() (defined in Myst3::GameState)Myst3::GameStateinline
getGamePadUpPressed() (defined in Myst3::GameState)Myst3::GameStateinline
getHotspotActiveRect() (defined in Myst3::GameState)Myst3::GameStateinline
getHotspotHovered() (defined in Myst3::GameState)Myst3::GameStateinline
getHotspotIgnoreClick() (defined in Myst3::GameState)Myst3::GameStateinline
getInnerShieldUp() (defined in Myst3::GameState)Myst3::GameStateinline
getInputEscapePressed() (defined in Myst3::GameState)Myst3::GameStateinline
getInputMousePressed() (defined in Myst3::GameState)Myst3::GameStateinline
getInputSpacePressed() (defined in Myst3::GameState)Myst3::GameStateinline
getInputTildePressed() (defined in Myst3::GameState)Myst3::GameStateinline
getInventory() (defined in Myst3::GameState)Myst3::GameState
getJournalAtrusState() (defined in Myst3::GameState)Myst3::GameStateinline
getJournalSaavedroChapter() (defined in Myst3::GameState)Myst3::GameStateinline
getJournalSaavedroClosed() (defined in Myst3::GameState)Myst3::GameStateinline
getJournalSaavedroLastPage() (defined in Myst3::GameState)Myst3::GameStateinline
getJournalSaavedroOpen() (defined in Myst3::GameState)Myst3::GameStateinline
getJournalSaavedroPageInChapter() (defined in Myst3::GameState)Myst3::GameStateinline
getJournalSaavedroState() (defined in Myst3::GameState)Myst3::GameStateinline
getLanguageAudio() (defined in Myst3::GameState)Myst3::GameStateinline
getLanguageText() (defined in Myst3::GameState)Myst3::GameStateinline
getLavaEffectActive() (defined in Myst3::GameState)Myst3::GameStateinline
getLavaEffectAmpl() (defined in Myst3::GameState)Myst3::GameStateinline
getLavaEffectSpeed() (defined in Myst3::GameState)Myst3::GameStateinline
getLavaEffectStepSize() (defined in Myst3::GameState)Myst3::GameStateinline
getLocationAge() (defined in Myst3::GameState)Myst3::GameStateinline
getLocationNextAge() (defined in Myst3::GameState)Myst3::GameStateinline
getLocationNextNode() (defined in Myst3::GameState)Myst3::GameStateinline
getLocationNextRoom() (defined in Myst3::GameState)Myst3::GameStateinline
getLocationNode() (defined in Myst3::GameState)Myst3::GameStateinline
getLocationRoom() (defined in Myst3::GameState)Myst3::GameStateinline
getLookAtFOV() (defined in Myst3::GameState)Myst3::GameStateinline
getLookAtHeading() (defined in Myst3::GameState)Myst3::GameStateinline
getLookAtPitch() (defined in Myst3::GameState)Myst3::GameStateinline
getMagnetEffectActive() (defined in Myst3::GameState)Myst3::GameStateinline
getMagnetEffectNode() (defined in Myst3::GameState)Myst3::GameStateinline
getMagnetEffectSound() (defined in Myst3::GameState)Myst3::GameStateinline
getMagnetEffectSpeed() (defined in Myst3::GameState)Myst3::GameStateinline
getMagnetEffectUnk1() (defined in Myst3::GameState)Myst3::GameStateinline
getMagnetEffectUnk2() (defined in Myst3::GameState)Myst3::GameStateinline
getMagnetEffectUnk3() (defined in Myst3::GameState)Myst3::GameStateinline
getMaxHeading() (defined in Myst3::GameState)Myst3::GameStateinline
getMaxPitch() (defined in Myst3::GameState)Myst3::GameStateinline
getMenuAttractCountDown() (defined in Myst3::GameState)Myst3::GameStateinline
getMenuEscapePressed() (defined in Myst3::GameState)Myst3::GameStateinline
getMenuLoadBack() (defined in Myst3::GameState)Myst3::GameStateinline
getMenuNextAction() (defined in Myst3::GameState)Myst3::GameStateinline
getMenuOptionsBack() (defined in Myst3::GameState)Myst3::GameStateinline
getMenuSaveAction() (defined in Myst3::GameState)Myst3::GameStateinline
getMenuSaveBack() (defined in Myst3::GameState)Myst3::GameStateinline
getMenuSavedAge() (defined in Myst3::GameState)Myst3::GameStateinline
getMenuSavedNode() (defined in Myst3::GameState)Myst3::GameStateinline
getMenuSavedRoom() (defined in Myst3::GameState)Myst3::GameStateinline
getMenuSaveLoadCurrentPage() (defined in Myst3::GameState)Myst3::GameStateinline
getMenuSaveLoadPageLeft() (defined in Myst3::GameState)Myst3::GameStateinline
getMenuSaveLoadPageRight() (defined in Myst3::GameState)Myst3::GameStateinline
getMenuSaveLoadSelectedItem() (defined in Myst3::GameState)Myst3::GameStateinline
getMenuSavesAvailable() (defined in Myst3::GameState)Myst3::GameStateinline
getMenuSelectedSave() (defined in Myst3::GameState)Myst3::GameStateinline
getMinHeading() (defined in Myst3::GameState)Myst3::GameStateinline
getMinPitch() (defined in Myst3::GameState)Myst3::GameStateinline
getMouseSpeed() (defined in Myst3::GameState)Myst3::GameStateinline
getMovieAdditiveBlending() (defined in Myst3::GameState)Myst3::GameStateinline
getMovieAmbiantScript() (defined in Myst3::GameState)Myst3::GameStateinline
getMovieAmbiantScriptStartFrame() (defined in Myst3::GameState)Myst3::GameStateinline
getMovieConditionBit() (defined in Myst3::GameState)Myst3::GameStateinline
getMovieEndFrame() (defined in Myst3::GameState)Myst3::GameStateinline
getMovieEndFrameVar() (defined in Myst3::GameState)Myst3::GameStateinline
getMovieForce2d() (defined in Myst3::GameState)Myst3::GameStateinline
getMovieNextFrameGetVar() (defined in Myst3::GameState)Myst3::GameStateinline
getMovieNextFrameSetVar() (defined in Myst3::GameState)Myst3::GameStateinline
getMovieOptional() (defined in Myst3::GameState)Myst3::GameStateinline
getMovieOverrideCondition() (defined in Myst3::GameState)Myst3::GameStateinline
getMovieOverridePosition() (defined in Myst3::GameState)Myst3::GameStateinline
getMovieOverridePosU() (defined in Myst3::GameState)Myst3::GameStateinline
getMovieOverridePosV() (defined in Myst3::GameState)Myst3::GameStateinline
getMovieOverrideSubtitles() (defined in Myst3::GameState)Myst3::GameStateinline
getMoviePanningStrenght() (defined in Myst3::GameState)Myst3::GameStateinline
getMoviePlayingVar() (defined in Myst3::GameState)Myst3::GameStateinline
getMoviePreloadToMemory() (defined in Myst3::GameState)Myst3::GameStateinline
getMovieScript() (defined in Myst3::GameState)Myst3::GameStateinline
getMovieScriptDriven() (defined in Myst3::GameState)Myst3::GameStateinline
getMovieScriptStartFrame() (defined in Myst3::GameState)Myst3::GameStateinline
getMovieSoundHeading() (defined in Myst3::GameState)Myst3::GameStateinline
getMovieStartFrame() (defined in Myst3::GameState)Myst3::GameStateinline
getMovieStartFrameVar() (defined in Myst3::GameState)Myst3::GameStateinline
getMovieStartSoundAttenuation() (defined in Myst3::GameState)Myst3::GameStateinline
getMovieStartSoundHeading() (defined in Myst3::GameState)Myst3::GameStateinline
getMovieStartSoundId() (defined in Myst3::GameState)Myst3::GameStateinline
getMovieStartSoundVolume() (defined in Myst3::GameState)Myst3::GameStateinline
getMovieSynchronized() (defined in Myst3::GameState)Myst3::GameStateinline
getMovieTransparency() (defined in Myst3::GameState)Myst3::GameStateinline
getMovieTransparencyVar() (defined in Myst3::GameState)Myst3::GameStateinline
getMovieUseBackground() (defined in Myst3::GameState)Myst3::GameStateinline
getMovieUVar() (defined in Myst3::GameState)Myst3::GameStateinline
getMovieVolume1() (defined in Myst3::GameState)Myst3::GameStateinline
getMovieVolume2() (defined in Myst3::GameState)Myst3::GameStateinline
getMovieVolumeVar() (defined in Myst3::GameState)Myst3::GameStateinline
getMovieVVar() (defined in Myst3::GameState)Myst3::GameStateinline
getMusicFrequency() (defined in Myst3::GameState)Myst3::GameStateinline
getMusicVolume() (defined in Myst3::GameState)Myst3::GameStateinline
getOuterShieldUp() (defined in Myst3::GameState)Myst3::GameStateinline
getOverallVolume() (defined in Myst3::GameState)Myst3::GameStateinline
getPinballRemainingPegs() (defined in Myst3::GameState)Myst3::GameStateinline
getProjectorAngleBlur() (defined in Myst3::GameState)Myst3::GameStateinline
getProjectorAngleBlurOffset() (defined in Myst3::GameState)Myst3::GameStateinline
getProjectorAngleX() (defined in Myst3::GameState)Myst3::GameStateinline
getProjectorAngleXOffset() (defined in Myst3::GameState)Myst3::GameStateinline
getProjectorAngleY() (defined in Myst3::GameState)Myst3::GameStateinline
getProjectorAngleYOffset() (defined in Myst3::GameState)Myst3::GameStateinline
getProjectorAngleZoom() (defined in Myst3::GameState)Myst3::GameStateinline
getProjectorAngleZoomOffset() (defined in Myst3::GameState)Myst3::GameStateinline
getProjectorBlur() (defined in Myst3::GameState)Myst3::GameStateinline
getProjectorX() (defined in Myst3::GameState)Myst3::GameStateinline
getProjectorY() (defined in Myst3::GameState)Myst3::GameStateinline
getProjectorZoom() (defined in Myst3::GameState)Myst3::GameStateinline
getResonanceRingsSolved() (defined in Myst3::GameState)Myst3::GameStateinline
getRotationEffectSpeed() (defined in Myst3::GameState)Myst3::GameStateinline
getSaavedroStatus() (defined in Myst3::GameState)Myst3::GameStateinline
getSecondsCountdown() (defined in Myst3::GameState)Myst3::GameStateinline
getShakeEffectAmpl() (defined in Myst3::GameState)Myst3::GameStateinline
getShakeEffectTickPeriod() (defined in Myst3::GameState)Myst3::GameStateinline
getShieldEffectActive() (defined in Myst3::GameState)Myst3::GameStateinline
getSoundAmateriaUnk627() (defined in Myst3::GameState)Myst3::GameStateinline
getSoundAmateriaUnk930() (defined in Myst3::GameState)Myst3::GameStateinline
getSoundEdannaUnk1031() (defined in Myst3::GameState)Myst3::GameStateinline
getSoundEdannaUnk587() (defined in Myst3::GameState)Myst3::GameStateinline
getSoundNextId() (defined in Myst3::GameState)Myst3::GameStateinline
getSoundNextIsChoosen() (defined in Myst3::GameState)Myst3::GameStateinline
getSoundNextIsLast() (defined in Myst3::GameState)Myst3::GameStateinline
getSoundNextMultipleSounds() (defined in Myst3::GameState)Myst3::GameStateinline
getSoundScriptFadeOutDelay() (defined in Myst3::GameState)Myst3::GameStateinline
getSoundScriptsPaused() (defined in Myst3::GameState)Myst3::GameStateinline
getSoundScriptsSuspended() (defined in Myst3::GameState)Myst3::GameStateinline
getSoundScriptsTimer() (defined in Myst3::GameState)Myst3::GameStateinline
getSoundVoltaicUnk1146() (defined in Myst3::GameState)Myst3::GameStateinline
getSoundVoltaicUnk540() (defined in Myst3::GameState)Myst3::GameStateinline
getSpotSubtitle() (defined in Myst3::GameState)Myst3::GameStateinline
getStateCanSave() (defined in Myst3::GameState)Myst3::GameStateinline
getSubtitlesEnabled() (defined in Myst3::GameState)Myst3::GameStateinline
getSunspotColor() (defined in Myst3::GameState)Myst3::GameStateinline
getSunspotIntensity() (defined in Myst3::GameState)Myst3::GameStateinline
getSunspotRadius() (defined in Myst3::GameState)Myst3::GameStateinline
getSweepEnabled() (defined in Myst3::GameState)Myst3::GameStateinline
getSweepMax() (defined in Myst3::GameState)Myst3::GameStateinline
getSweepMin() (defined in Myst3::GameState)Myst3::GameStateinline
getSweepStep() (defined in Myst3::GameState)Myst3::GameStateinline
getSweepValue() (defined in Myst3::GameState)Myst3::GameStateinline
getSymbolCode1AllSolved() (defined in Myst3::GameState)Myst3::GameStateinline
getSymbolCode1CurrentSolved() (defined in Myst3::GameState)Myst3::GameStateinline
getSymbolCode1LeftSolved() (defined in Myst3::GameState)Myst3::GameStateinline
getSymbolCode1RightSolved() (defined in Myst3::GameState)Myst3::GameStateinline
getSymbolCode1TopSolved() (defined in Myst3::GameState)Myst3::GameStateinline
getSymbolCode2Solved() (defined in Myst3::GameState)Myst3::GameStateinline
getTeslaAllAligned() (defined in Myst3::GameState)Myst3::GameStateinline
getTeslaBottomAligned() (defined in Myst3::GameState)Myst3::GameStateinline
getTeslaMiddleAligned() (defined in Myst3::GameState)Myst3::GameStateinline
getTeslaMovieStart() (defined in Myst3::GameState)Myst3::GameStateinline
getTeslaTopAligned() (defined in Myst3::GameState)Myst3::GameStateinline
getThumbnailSavePixelFormat() (defined in Myst3::GameState)Myst3::GameStatestatic
getTickCount() const (defined in Myst3::GameState)Myst3::GameState
getTickCountdown() (defined in Myst3::GameState)Myst3::GameStateinline
getTransitionSound() (defined in Myst3::GameState)Myst3::GameStateinline
getTransitionSoundVolume() (defined in Myst3::GameState)Myst3::GameStateinline
getTransitionSpeed() (defined in Myst3::GameState)Myst3::GameStateinline
getVar(uint16 var) (defined in Myst3::GameState)Myst3::GameState
getVibrationEnabled() (defined in Myst3::GameState)Myst3::GameStateinline
getViewType() (defined in Myst3::GameState)Myst3::GameStateinline
getWaterEffectActive() (defined in Myst3::GameState)Myst3::GameStateinline
getWaterEffectAmpl() (defined in Myst3::GameState)Myst3::GameStateinline
getWaterEffectAmplOffset() (defined in Myst3::GameState)Myst3::GameStateinline
getWaterEffectAttenuation() (defined in Myst3::GameState)Myst3::GameStateinline
getWaterEffectFrequency() (defined in Myst3::GameState)Myst3::GameStateinline
getWaterEffectMaxStep() (defined in Myst3::GameState)Myst3::GameStateinline
getWaterEffectRunning() (defined in Myst3::GameState)Myst3::GameStateinline
getWaterEffects() (defined in Myst3::GameState)Myst3::GameStateinline
getWaterEffectSpeed() (defined in Myst3::GameState)Myst3::GameStateinline
getZipModeEnabled() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarAmateriaSecondsCounter() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarAmateriaTicksCounter() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarAmbiantFadeOutDelay() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarAmbiantPreviousFadeOutDelay() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarAmbientOverrideFadeOutDelay() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarBallDoorOpen() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarBallFrame() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarBallLeverLeft() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarBallLeverRight() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarBallPosition() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarBookSavedAge() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarBookSavedNode() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarBookSavedRoom() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarBookStateReleeshahn() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarBookStateTomahna() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarCameraHeading() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarCameraMaxPitch() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarCameraMinPitch() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarCameraMoveSpeed() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarCameraPitch() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarCameraSkipAnimation() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarCursorHidden() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarCursorLocked() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarCursorTransparency() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarDialogResult() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarDragEnded() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarDraggedWeight() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarDragLeverLimited() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarDragLeverLimitMax() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarDragLeverLimitMin() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarDragLeverPositionChanged() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarDragLeverSpeed() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarDragPositionFound() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarDragWithDirectionKeys() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarGamePadActionPressed() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarGamePadCancelPressed() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarGamePadDownPressed() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarGamePadLeftPressed() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarGamePadRightPressed() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarGamePadUpPressed() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarHotspotActiveRect() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarHotspotHovered() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarHotspotIgnoreClick() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarInnerShieldUp() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarInputEscapePressed() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarInputMousePressed() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarInputSpacePressed() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarInputTildePressed() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarJournalAtrusState() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarJournalSaavedroChapter() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarJournalSaavedroClosed() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarJournalSaavedroLastPage() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarJournalSaavedroOpen() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarJournalSaavedroPageInChapter() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarJournalSaavedroState() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarLanguageAudio() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarLanguageText() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarLavaEffectActive() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarLavaEffectAmpl() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarLavaEffectSpeed() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarLavaEffectStepSize() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarLocationAge() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarLocationNextAge() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarLocationNextNode() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarLocationNextRoom() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarLocationNode() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarLocationRoom() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMagnetEffectActive() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMagnetEffectNode() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMagnetEffectSound() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMagnetEffectSpeed() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMagnetEffectUnk1() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMagnetEffectUnk2() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMagnetEffectUnk3() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMenuAttractCountDown() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMenuEscapePressed() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMenuLoadBack() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMenuNextAction() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMenuOptionsBack() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMenuSaveAction() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMenuSaveBack() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMenuSavedAge() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMenuSavedNode() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMenuSavedRoom() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMenuSaveLoadCurrentPage() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMenuSaveLoadPageLeft() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMenuSaveLoadPageRight() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMenuSaveLoadSelectedItem() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMenuSavesAvailable() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMenuSelectedSave() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMouseSpeed() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMovieAdditiveBlending() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMovieAmbiantScript() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMovieAmbiantScriptStartFrame() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMovieConditionBit() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMovieEndFrame() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMovieEndFrameVar() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMovieForce2d() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMovieNextFrameGetVar() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMovieNextFrameSetVar() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMovieOptional() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMovieOverrideCondition() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMovieOverridePosition() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMovieOverridePosU() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMovieOverridePosV() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMovieOverrideSubtitles() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMoviePanningStrenght() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMoviePlayingVar() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMoviePreloadToMemory() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMovieScript() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMovieScriptDriven() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMovieScriptStartFrame() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMovieSoundHeading() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMovieStartFrame() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMovieStartFrameVar() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMovieStartSoundAttenuation() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMovieStartSoundHeading() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMovieStartSoundId() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMovieStartSoundVolume() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMovieSynchronized() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMovieTransparency() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMovieTransparencyVar() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMovieUseBackground() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMovieUVar() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMovieVolume1() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMovieVolume2() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMovieVolumeVar() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMovieVVar() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMusicFrequency() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarMusicVolume() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarOuterShieldUp() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarOverallVolume() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarPinballRemainingPegs() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarProjectorAngleBlur() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarProjectorAngleBlurOffset() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarProjectorAngleX() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarProjectorAngleXOffset() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarProjectorAngleY() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarProjectorAngleYOffset() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarProjectorAngleZoom() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarProjectorAngleZoomOffset() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarProjectorBlur() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarProjectorX() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarProjectorY() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarProjectorZoom() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarResonanceRingsSolved() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarRotationEffectSpeed() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarSaavedroStatus() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarSecondsCountdown() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarShakeEffectAmpl() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarShakeEffectTickPeriod() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarShieldEffectActive() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarSoundAmateriaUnk627() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarSoundAmateriaUnk930() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarSoundEdannaUnk1031() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarSoundEdannaUnk587() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarSoundNextId() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarSoundNextIsChoosen() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarSoundNextIsLast() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarSoundNextMultipleSounds() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarSoundScriptFadeOutDelay() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarSoundScriptsPaused() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarSoundScriptsSuspended() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarSoundScriptsTimer() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarSoundVoltaicUnk1146() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarSoundVoltaicUnk540() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarSpotSubtitle() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarStateCanSave() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarSubtitlesEnabled() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarSunspotColor() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarSunspotIntensity() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarSunspotRadius() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarSweepEnabled() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarSweepMax() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarSweepMin() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarSweepStep() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarSweepValue() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarSymbolCode1AllSolved() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarSymbolCode1CurrentSolved() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarSymbolCode1LeftSolved() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarSymbolCode1RightSolved() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarSymbolCode1TopSolved() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarSymbolCode2Solved() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarTeslaAllAligned() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarTeslaBottomAligned() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarTeslaMiddleAligned() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarTeslaMovieStart() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarTeslaTopAligned() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarTickCountdown() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarTransitionSound() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarTransitionSoundVolume() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarTransitionSpeed() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarVibrationEnabled() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarWaterEffectActive() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarWaterEffectAmpl() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarWaterEffectAmplOffset() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarWaterEffectAttenuation() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarWaterEffectFrequency() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarWaterEffectMaxStep() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarWaterEffectRunning() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarWaterEffects() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarWaterEffectSpeed() (defined in Myst3::GameState)Myst3::GameStateinline
hasVarZipModeEnabled() (defined in Myst3::GameState)Myst3::GameStateinline
isCameraLimited() (defined in Myst3::GameState)Myst3::GameStateinline
isZipDestinationAvailable(uint16 node, uint16 room, uint32 age) (defined in Myst3::GameState)Myst3::GameState
kThumbnailHeight (defined in Myst3::GameState)Myst3::GameStatestatic
kThumbnailWidth (defined in Myst3::GameState)Myst3::GameStatestatic
limitCubeCamera(float minPitch, float maxPitch, float minHeading, float maxHeading) (defined in Myst3::GameState)Myst3::GameState
load(Common::InSaveFile *saveFile) (defined in Myst3::GameState)Myst3::GameState
lookAt(float pitch, float heading) (defined in Myst3::GameState)Myst3::GameStateinline
markNodeAsVisited(uint16 node, uint16 room, uint32 age) (defined in Myst3::GameState)Myst3::GameState
newGame() (defined in Myst3::GameState)Myst3::GameState
pauseEngine(bool pause)Myst3::GameState
readThumbnail(Common::ReadStream *inStream) (defined in Myst3::GameState)Myst3::GameStatestatic
resizeThumbnail(Graphics::Surface *big, uint width, uint height) (defined in Myst3::GameState)Myst3::GameStatestatic
save(Common::OutSaveFile *saveFile, const Common::String &description, const Graphics::Surface *thumbnail, bool isAutosave) (defined in Myst3::GameState)Myst3::GameState
setAmateriaSecondsCounter(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setAmateriaTicksCounter(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setAmbiantFadeOutDelay(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setAmbiantPreviousFadeOutDelay(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setAmbientOverrideFadeOutDelay(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setBallDoorOpen(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setBallFrame(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setBallLeverLeft(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setBallLeverRight(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setBallPosition(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setBookSavedAge(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setBookSavedNode(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setBookSavedRoom(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setBookStateReleeshahn(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setBookStateTomahna(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setCameraHeading(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setCameraMaxPitch(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setCameraMinPitch(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setCameraMoveSpeed(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setCameraPitch(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setCameraSkipAnimation(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setCursorHidden(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setCursorLocked(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setCursorTransparency(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setDialogResult(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setDragEnded(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setDraggedWeight(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setDragLeverLimited(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setDragLeverLimitMax(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setDragLeverLimitMin(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setDragLeverPositionChanged(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setDragLeverSpeed(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setDragPositionFound(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setDragWithDirectionKeys(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setGamePadActionPressed(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setGamePadCancelPressed(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setGamePadDownPressed(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setGamePadLeftPressed(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setGamePadRightPressed(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setGamePadUpPressed(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setHotspotActiveRect(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setHotspotHovered(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setHotspotIgnoreClick(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setInnerShieldUp(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setInputEscapePressed(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setInputMousePressed(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setInputSpacePressed(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setInputTildePressed(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setJournalAtrusState(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setJournalSaavedroChapter(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setJournalSaavedroClosed(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setJournalSaavedroLastPage(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setJournalSaavedroOpen(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setJournalSaavedroPageInChapter(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setJournalSaavedroState(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setLanguageAudio(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setLanguageText(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setLavaEffectActive(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setLavaEffectAmpl(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setLavaEffectSpeed(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setLavaEffectStepSize(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setLocationAge(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setLocationNextAge(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setLocationNextNode(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setLocationNextRoom(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setLocationNode(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setLocationRoom(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setLookAtFOV(float fov) (defined in Myst3::GameState)Myst3::GameStateinline
setMagnetEffectActive(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMagnetEffectNode(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMagnetEffectSound(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMagnetEffectSpeed(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMagnetEffectUnk1(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMagnetEffectUnk2(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMagnetEffectUnk3(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMenuAttractCountDown(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMenuEscapePressed(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMenuLoadBack(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMenuNextAction(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMenuOptionsBack(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMenuSaveAction(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMenuSaveBack(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMenuSavedAge(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMenuSavedNode(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMenuSavedRoom(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMenuSaveLoadCurrentPage(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMenuSaveLoadPageLeft(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMenuSaveLoadPageRight(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMenuSaveLoadSelectedItem(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMenuSavesAvailable(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMenuSelectedSave(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMouseSpeed(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMovieAdditiveBlending(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMovieAmbiantScript(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMovieAmbiantScriptStartFrame(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMovieConditionBit(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMovieEndFrame(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMovieEndFrameVar(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMovieForce2d(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMovieNextFrameGetVar(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMovieNextFrameSetVar(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMovieOptional(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMovieOverrideCondition(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMovieOverridePosition(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMovieOverridePosU(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMovieOverridePosV(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMovieOverrideSubtitles(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMoviePanningStrenght(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMoviePlayingVar(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMoviePreloadToMemory(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMovieScript(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMovieScriptDriven(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMovieScriptStartFrame(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMovieSoundHeading(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMovieStartFrame(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMovieStartFrameVar(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMovieStartSoundAttenuation(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMovieStartSoundHeading(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMovieStartSoundId(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMovieStartSoundVolume(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMovieSynchronized(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMovieTransparency(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMovieTransparencyVar(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMovieUseBackground(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMovieUVar(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMovieVolume1(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMovieVolume2(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMovieVolumeVar(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMovieVVar(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMusicFrequency(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setMusicVolume(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setOuterShieldUp(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setOverallVolume(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setPinballRemainingPegs(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setProjectorAngleBlur(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setProjectorAngleBlurOffset(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setProjectorAngleX(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setProjectorAngleXOffset(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setProjectorAngleY(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setProjectorAngleYOffset(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setProjectorAngleZoom(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setProjectorAngleZoomOffset(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setProjectorBlur(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setProjectorX(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setProjectorY(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setProjectorZoom(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setResonanceRingsSolved(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setRotationEffectSpeed(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setSaavedroStatus(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setSecondsCountdown(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setShakeEffectAmpl(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setShakeEffectTickPeriod(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setShieldEffectActive(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setSoundAmateriaUnk627(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setSoundAmateriaUnk930(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setSoundEdannaUnk1031(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setSoundEdannaUnk587(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setSoundNextId(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setSoundNextIsChoosen(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setSoundNextIsLast(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setSoundNextMultipleSounds(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setSoundScriptFadeOutDelay(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setSoundScriptsPaused(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setSoundScriptsSuspended(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setSoundScriptsTimer(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setSoundVoltaicUnk1146(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setSoundVoltaicUnk540(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setSpotSubtitle(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setStateCanSave(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setSubtitlesEnabled(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setSunspotColor(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setSunspotIntensity(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setSunspotRadius(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setSweepEnabled(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setSweepMax(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setSweepMin(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setSweepStep(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setSweepValue(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setSymbolCode1AllSolved(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setSymbolCode1CurrentSolved(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setSymbolCode1LeftSolved(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setSymbolCode1RightSolved(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setSymbolCode1TopSolved(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setSymbolCode2Solved(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setTeslaAllAligned(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setTeslaBottomAligned(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setTeslaMiddleAligned(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setTeslaMovieStart(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setTeslaTopAligned(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setTickCountdown(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setTransitionSound(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setTransitionSoundVolume(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setTransitionSpeed(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setVar(uint16 var, int32 value) (defined in Myst3::GameState)Myst3::GameState
setVibrationEnabled(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setViewType(ViewType t) (defined in Myst3::GameState)Myst3::GameStateinline
setWaterEffectActive(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setWaterEffectAmpl(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setWaterEffectAmplOffset(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setWaterEffectAttenuation(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setWaterEffectFrequency(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setWaterEffectMaxStep(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setWaterEffectRunning(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setWaterEffects(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setWaterEffectSpeed(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
setZipModeEnabled(int32 value) (defined in Myst3::GameState)Myst3::GameStateinline
updateFrameCounters() (defined in Myst3::GameState)Myst3::GameState
updateInventory(const Common::Array< uint16 > &items) (defined in Myst3::GameState)Myst3::GameState
valueOrVarValue(int16 value) (defined in Myst3::GameState)Myst3::GameState
writeThumbnail(Common::WriteStream *outStream, const Graphics::Surface *thumbnail) (defined in Myst3::GameState)Myst3::GameStatestatic
~GameState() (defined in Myst3::GameState)Myst3::GameStatevirtual