ScummVM API documentation
sdl_wrapper.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef WATCHMAKER_SDL_WRAPPER_H
23 #define WATCHMAKER_SDL_WRAPPER_H
24 
25 #include "watchmaker/utils.h"
26 #include "watchmaker/ll/ll_mouse.h"
27 
28 namespace Watchmaker {
29 
30 struct SDL_Window;
31 struct SDL_Renderer;
32 class sdl_wrapper {
33 public:
34  SDL_Window *window;
35  SDL_Renderer *renderer;
36  bool shouldQuit = false;
37 
38  void getWindowSize(unsigned int &width, unsigned int &height);
39 
40  void initWindow();
41 
42  void pollSDL();
43 };
44 
45 
46 } // End of namespace Watchmaker
47 
48 #endif // WATCHMAKER_SDL_WRAPPER_H
Definition: 2d_stuff.h:30
Definition: sdl_wrapper.h:32