_allowWalkAbort (defined in Sherlock::People) | Sherlock::People | |
_characters (defined in Sherlock::People) | Sherlock::People | |
_clearingThePortrait (defined in Sherlock::People) | Sherlock::People | |
_data (defined in Sherlock::People) | Sherlock::People | protected |
_forceWalkReload (defined in Sherlock::People) | Sherlock::People | |
_holmesFlip (defined in Sherlock::People) | Sherlock::People | |
_holmesOn (defined in Sherlock::People) | Sherlock::People | |
_holmesQuotient (defined in Sherlock::People) | Sherlock::People | |
_portrait (defined in Sherlock::People) | Sherlock::People | |
_portraitLoaded (defined in Sherlock::People) | Sherlock::People | |
_portraitSide (defined in Sherlock::People) | Sherlock::People | |
_portraitsOn (defined in Sherlock::People) | Sherlock::People | |
_savedPos (defined in Sherlock::People) | Sherlock::People | |
_speakerFlip (defined in Sherlock::People) | Sherlock::People | |
_talkPics (defined in Sherlock::People) | Sherlock::People | |
_useWalkLib (defined in Sherlock::People) | Sherlock::People | |
_vm (defined in Sherlock::People) | Sherlock::People | protected |
_walkControl (defined in Sherlock::People) | Sherlock::People | |
clearTalking() | Sherlock::People | |
findSpeaker(int speaker) | Sherlock::People | virtual |
freeWalk() | Sherlock::People | |
init(SherlockEngine *vm) (defined in Sherlock::People) | Sherlock::People | static |
loadWalk() override | Sherlock::Scalpel::ScalpelPeople | virtual |
operator[](PeopleId id) (defined in Sherlock::Scalpel::ScalpelPeople) | Sherlock::Scalpel::ScalpelPeople | inline |
operator[](int idx) (defined in Sherlock::Scalpel::ScalpelPeople) | Sherlock::Scalpel::ScalpelPeople | inline |
People(SherlockEngine *vm) (defined in Sherlock::People) | Sherlock::People | protected |
reset() | Sherlock::People | |
restrictToZone(int zoneId, const Common::Point &destPos) override | Sherlock::Scalpel::ScalpelPeople | virtual |
ScalpelPeople(SherlockEngine *vm) (defined in Sherlock::Scalpel::ScalpelPeople) | Sherlock::Scalpel::ScalpelPeople | |
setListenSequence(int speaker, int sequenceNum=1) override | Sherlock::Scalpel::ScalpelPeople | virtual |
setTalking(int speaker) | Sherlock::Scalpel::ScalpelPeople | |
setTalkSequence(int speaker, int sequenceNum=1) override | Sherlock::Scalpel::ScalpelPeople | virtual |
synchronize(Serializer &s) override | Sherlock::Scalpel::ScalpelPeople | virtual |
~People() (defined in Sherlock::People) | Sherlock::People | virtual |
~ScalpelPeople() override (defined in Sherlock::Scalpel::ScalpelPeople) | Sherlock::Scalpel::ScalpelPeople | inline |