ScummVM API documentation
p4_generic.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * Additional copyright for this file:
8 * Copyright (C) 1999-2000 Revolution Software Ltd.
9 * This code is based on source code created by Revolution Software,
10 * used with permission.
11 *
12 * This program is free software: you can redistribute it and/or modify
13 * it under the terms of the GNU General Public License as published by
14 * the Free Software Foundation, either version 3 of the License, or
15 * (at your option) any later version.
16 *
17 * This program is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 * GNU General Public License for more details.
21 *
22 * You should have received a copy of the GNU General Public License
23 * along with this program. If not, see <http://www.gnu.org/licenses/>.
24 *
25 */
26
27#ifndef ICB_INCLUDED_P4_GENERIC_H
28#define ICB_INCLUDED_P4_GENERIC_H
29
30#include "engines/icb/p4.h"
31#include "engines/icb/p4_generic_pc.h"
32
33namespace ICB {
34
35inline PXfloat remainder(const PXfloat value, const PXfloat divisor, const PXfloat half_divisor) {
36 PXfloat mod = (PXfloat)PXfmod(value, divisor);
37
38 if (PXfabs(mod) > half_divisor) {
39 if (mod < FLOAT_ZERO)
40 mod += divisor;
41 else
42 mod -= divisor;
43 }
44
45 return (mod);
46}
47
48} // End of namespace ICB
49
50#endif // INCLUDED_P4_GENERIC_H