ScummVM API documentation
•
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Macros
Modules
Pages
graphics.h
1
/* ScummVM - Graphic Adventure Engine
2
*
3
* ScummVM is the legal property of its developers, whose names
4
* are too numerous to list here. Please refer to the COPYRIGHT
5
* file distributed with this source distribution.
6
*
7
* This program is free software: you can redistribute it and/or modify
8
* it under the terms of the GNU General Public License as published by
9
* the Free Software Foundation, either version 3 of the License, or
10
* (at your option) any later version.
11
*
12
* This program is distributed in the hope that it will be useful,
13
* but WITHOUT ANY WARRANTY; without even the implied warranty of
14
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15
* GNU General Public License for more details.
16
*
17
* You should have received a copy of the GNU General Public License
18
* along with this program. If not, see <http://www.gnu.org/licenses/>.
19
*
20
*/
21
22
#ifndef HPL1_GRAPHICS_H
23
#define HPL1_GRAPHICS_H
24
25
#include "common/ptr.h"
26
27
namespace
Graphics
{
28
struct
Surface;
29
}
30
31
namespace
Hpl1
{
32
33
bool
areShadersAvailable();
34
35
Common::ScopedPtr<Graphics::Surface>
createViewportScreenshot();
36
37
bool
useOpenGL();
38
39
}
// namespace Hpl1
40
41
#endif
Common::ScopedPtr
Definition:
ptr.h:572
Graphics
Definition:
formatinfo.h:28
Hpl1
Definition:
algorithms.h:27
engines
hpl1
graphics.h
Generated on Thu Apr 10 2025 09:03:41 for ScummVM API documentation by
1.8.13