ScummVM API documentation
route_finder_impl.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef AGS_ENGINE_AC_ROUTE_FINDER_IMPL
23#define AGS_ENGINE_AC_ROUTE_FINDER_IMPL
24
25#include "ags/shared/ac/game_version.h"
26
27namespace AGS3 {
28
29// Forward declaration
30namespace AGS {
31namespace Shared {
32class Bitmap;
33} // namespace Shared
34} // namespace AGS
35
36struct MoveList;
37
38namespace AGS {
39namespace Engine {
40namespace RouteFinder {
41
42void init_pathfinder();
43void shutdown_pathfinder();
44
45void set_wallscreen(AGS::Shared::Bitmap *wallscreen);
46
47int can_see_from(int x1, int y1, int x2, int y2);
48void get_lastcpos(int &lastcx, int &lastcy);
49
50int find_route(short srcx, short srcy, short xx, short yy, int move_speed_x, int move_speed_y, AGS::Shared::Bitmap *onscreen, int movlst, int nocross = 0, int ignore_walls = 0);
51void recalculate_move_speeds(MoveList *mlsp, int old_speed_x, int old_speed_y, int new_speed_x, int new_speed_y);
52bool add_waypoint_direct(MoveList *mlsp, short x, short y, int move_speed_x, int move_speed_y);
53
54} // namespace RouteFinder
55} // namespace Engine
56} // namespace AGS
57} // namespace AGS3
58
59#endif
Definition: engine.h:149