ScummVM API documentation
cPlayerPickRayCallback Member List

This is the complete list of members for cPlayerPickRayCallback, including all inherited members.

BeforeIntersect(iPhysicsBody *pBody) (defined in hpl::iPhysicsRayCallback)hpl::iPhysicsRayCallbackinlinevirtual
CalculateResults() (defined in cPlayerPickRayCallback)cPlayerPickRayCallback
Clear() (defined in cPlayerPickRayCallback)cPlayerPickRayCallback
cPlayerPickRayCallback() (defined in cPlayerPickRayCallback)cPlayerPickRayCallback
mfMaxDistance (defined in cPlayerPickRayCallback)cPlayerPickRayCallback
mfMinStaticDist (defined in cPlayerPickRayCallback)cPlayerPickRayCallback
mfPickedAreaDist (defined in cPlayerPickRayCallback)cPlayerPickRayCallback
mfPickedDist (defined in cPlayerPickRayCallback)cPlayerPickRayCallback
mLastEntityType (defined in cPlayerPickRayCallback)cPlayerPickRayCallback
mpPickedAreaBody (defined in cPlayerPickRayCallback)cPlayerPickRayCallback
mpPickedBody (defined in cPlayerPickRayCallback)cPlayerPickRayCallback
mvPickedAreaPos (defined in cPlayerPickRayCallback)cPlayerPickRayCallback
mvPickedPos (defined in cPlayerPickRayCallback)cPlayerPickRayCallback
OnIntersect(iPhysicsBody *pBody, cPhysicsRayParams *apParams) (defined in cPlayerPickRayCallback)cPlayerPickRayCallbackvirtual
OnWorldExit() (defined in cPlayerPickRayCallback)cPlayerPickRayCallback
~iPhysicsRayCallback()=default (defined in hpl::iPhysicsRayCallback)hpl::iPhysicsRayCallbackvirtual