ScummVM API documentation
talkresource.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11 
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16 
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef ILLUSIONS_TALKRESOURCE_H
23 #define ILLUSIONS_TALKRESOURCE_H
24 
25 #include "illusions/graphics.h"
26 #include "illusions/resourcesystem.h"
27 
28 namespace Illusions {
29 
30 class IllusionsEngine;
31 
33 public:
34  TalkResourceLoader(IllusionsEngine *vm) : _vm(vm) {}
35  ~TalkResourceLoader() override {}
36  void load(Resource *resource) override;
37  bool isFlag(int flag) override;
38 protected:
39  IllusionsEngine *_vm;
40 };
41 
42 struct TalkEntry {
43  uint32 _talkId;
44  //field_4 dd
45  uint16 *_text;
46  byte *_tblPtr;
47  byte *_voiceName;
48  void load(byte *dataStart, Common::SeekableReadStream &stream);
49 };
50 
51 class TalkResource {
52 public:
53  TalkResource();
54  ~TalkResource();
55  void load(byte *data, uint32 dataSize);
56 public:
57  uint _talkEntriesCount;
58  TalkEntry *_talkEntries;
59 };
60 
62 public:
64  void load(Resource *resource) override;
65  void unload() override;
66  void pause() override;
67  void unpause() override;
68 public:
69  IllusionsEngine *_vm;
70  uint32 _talkId;
71  uint32 _sceneId;
72  TalkResource *_talkRes;
73  int _pauseCtr;
74  void registerResources();
75  void unregisterResources();
76 };
77 
79 public:
82  TalkInstance *createTalkInstance(Resource *resource);
83  void removeTalkInstance(TalkInstance *talkInstance);
84  TalkInstance *findTalkItem(uint32 talkId);
85  TalkInstance *findTalkItemBySceneId(uint32 sceneId);
86  void pauseBySceneId(uint32 sceneId);
87  void unpauseBySceneId(uint32 sceneId);
88 //protected:
89 public:
92  IllusionsEngine *_vm;
93  Items _items;
94 };
95 
96 } // End of namespace Illusions
97 
98 #endif // ILLUSIONS_TALKRESOURCE_H
Definition: talkresource.h:78
Definition: talkresource.h:32
Definition: actor.h:34
Definition: stream.h:745
Definition: talkresource.h:61
Definition: talkresource.h:42
Definition: resourcesystem.h:51
Definition: resourcesystem.h:42
Definition: talkresource.h:51
Definition: resourcesystem.h:78
Definition: list_intern.h:51
Definition: illusions.h:92