_computeLights (defined in Stark::Gfx::Driver) | Stark::Gfx::Driver | protected |
_screenViewport (defined in Stark::Gfx::Driver) | Stark::Gfx::Driver | protected |
clearScreen() override (defined in Stark::Gfx::TinyGLDriver) | Stark::Gfx::TinyGLDriver | virtual |
computeLightsEnabled() override (defined in Stark::Gfx::TinyGLDriver) | Stark::Gfx::TinyGLDriver | virtual |
computeScreenViewport() (defined in Stark::Gfx::Driver) | Stark::Gfx::Driver | |
convertCoordinateCurrentToOriginal(const Common::Point &point) const | Stark::Gfx::Driver | |
create() (defined in Stark::Gfx::Driver) | Stark::Gfx::Driver | static |
createActorRenderer() override | Stark::Gfx::TinyGLDriver | virtual |
createBitmap(const Graphics::Surface *surface=nullptr, const byte *palette=nullptr) override | Stark::Gfx::TinyGLDriver | virtual |
createFadeRenderer() override | Stark::Gfx::TinyGLDriver | virtual |
createPropRenderer() override | Stark::Gfx::TinyGLDriver | virtual |
createSurfaceRenderer() override | Stark::Gfx::TinyGLDriver | virtual |
createTexture() override | Stark::Gfx::TinyGLDriver | virtual |
end2DMode() (defined in Stark::Gfx::TinyGLDriver) | Stark::Gfx::TinyGLDriver | |
flipBuffer() override (defined in Stark::Gfx::TinyGLDriver) | Stark::Gfx::TinyGLDriver | virtual |
flipVertical(Graphics::Surface *s) (defined in Stark::Gfx::Driver) | Stark::Gfx::Driver | protectedstatic |
gameViewport() const (defined in Stark::Gfx::Driver) | Stark::Gfx::Driver | |
getRGBAPixelFormat() | Stark::Gfx::Driver | static |
getScreenViewport() | Stark::Gfx::Driver | inline |
getUnscaledViewport() const (defined in Stark::Gfx::TinyGLDriver) | Stark::Gfx::TinyGLDriver | |
getViewport() const (defined in Stark::Gfx::TinyGLDriver) | Stark::Gfx::TinyGLDriver | |
getViewportScreenshot() const override | Stark::Gfx::TinyGLDriver | virtual |
init() override (defined in Stark::Gfx::TinyGLDriver) | Stark::Gfx::TinyGLDriver | virtual |
isPosInScreenBounds(const Common::Point &point) const | Stark::Gfx::Driver | |
kBottomBorderHeight (defined in Stark::Gfx::Driver) | Stark::Gfx::Driver | static |
kGameViewportHeight (defined in Stark::Gfx::Driver) | Stark::Gfx::Driver | static |
kGameViewportWidth (defined in Stark::Gfx::Driver) | Stark::Gfx::Driver | static |
kOriginalHeight (defined in Stark::Gfx::Driver) | Stark::Gfx::Driver | static |
kOriginalWidth (defined in Stark::Gfx::Driver) | Stark::Gfx::Driver | static |
kTopBorderHeight (defined in Stark::Gfx::Driver) | Stark::Gfx::Driver | static |
scaleHeightCurrentToOriginal(uint width) const | Stark::Gfx::Driver | |
scaleHeightOriginalToCurrent(uint height) const | Stark::Gfx::Driver | |
scaleWidthCurrentToOriginal(uint width) const | Stark::Gfx::Driver | |
scaleWidthOriginalToCurrent(uint width) const | Stark::Gfx::Driver | |
set3DMode() override (defined in Stark::Gfx::TinyGLDriver) | Stark::Gfx::TinyGLDriver | virtual |
setScreenViewport(bool noScaling) override (defined in Stark::Gfx::TinyGLDriver) | Stark::Gfx::TinyGLDriver | virtual |
setupLights(const LightEntryArray &lights) (defined in Stark::Gfx::TinyGLDriver) | Stark::Gfx::TinyGLDriver | |
setViewport(const Common::Rect &rect) override (defined in Stark::Gfx::TinyGLDriver) | Stark::Gfx::TinyGLDriver | virtual |
start2DMode() (defined in Stark::Gfx::TinyGLDriver) | Stark::Gfx::TinyGLDriver | |
supportsModdedAssets() const override (defined in Stark::Gfx::TinyGLDriver) | Stark::Gfx::TinyGLDriver | inlinevirtual |
TinyGLDriver() (defined in Stark::Gfx::TinyGLDriver) | Stark::Gfx::TinyGLDriver | |
~Driver() (defined in Stark::Gfx::Driver) | Stark::Gfx::Driver | inlinevirtual |
~TinyGLDriver() (defined in Stark::Gfx::TinyGLDriver) | Stark::Gfx::TinyGLDriver | |