ScummVM API documentation
shortestpath.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef STARK_MOVEMENT_SHORTEST_PATH_H
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#define STARK_MOVEMENT_SHORTEST_PATH_H
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#include "common/list.h"
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#include "common/hashmap.h"
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namespace
Stark
{
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namespace
Resources {
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class
FloorEdge;
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}
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class
ShortestPath
{
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public
:
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typedef
Common::List<const Resources::FloorEdge *>
NodeList
;
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NodeList search(
const
Resources::FloorEdge
*start,
const
Resources::FloorEdge
*goal);
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private
:
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typedef
Common::HashMap<const Resources::FloorEdge *, const Resources::FloorEdge *>
NodePrecedenceMap
;
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typedef
Common::HashMap<const Resources::FloorEdge *, float>
NodeCostMap
;
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const
Resources::FloorEdge
*popEdgeWithLowestCost(NodeList &frontier,
const
NodeCostMap &costSoFar)
const
;
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NodeList rebuildPath(
const
Resources::FloorEdge
*start,
const
Resources::FloorEdge
*goal,
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const
NodePrecedenceMap &cameFrom)
const
;
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};
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}
// End of namespace Stark
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#endif // STARK_MOVEMENT_SHORTEST_PATH_H
Common::List
Definition:
list.h:44
Stark::ShortestPath
Definition:
shortestpath.h:39
Stark::Resources::FloorEdge
Definition:
floor.h:51
Common::HashMap
Definition:
hashmap.h:85
Stark
Definition:
console.h:27
engines
stark
movement
shortestpath.h
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