_activeEnhancements (defined in Engine) | Engine | protected |
_animList (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_backAnimList (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_candleCounter (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_checkBitmap (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_checkBitmapTemp (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_checkMask (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_checkX (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_checkY (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_coords (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_coords2 (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_coords3 (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_coordsBuf (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_coordsBuf2 (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_coordsBuf3 (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_coordsBufEnd (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_creditsData (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_creditsDataSize (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_currentMidi (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_currentPointerNumber (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_currentTime (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_curveData (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_curvPos (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_dialogBoxAddr (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_dialogColor1 (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_dialogColor2 (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_dialogDat (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_dialogData (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_dialogDatSize (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_dialogFlag (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_dialogHeight (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_dialogImage (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_dialogLines (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_dialogLineSpace (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_dialogOptAddr (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_dialogOptLines (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_dialogText (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_dialogWidth (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_directionTable (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_drawNodeList (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_eventMan | Engine | protected |
_flags (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_flcFrameSurface (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_flicPlayer (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_fpX (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_fpY (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_gameDescription (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_graph (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_interpreter (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_invCounter (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_invCurInside (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_inventoryBackgroundRemember (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_invExamY (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_invHeight (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_invLine (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_invLineH (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_invLines (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_invLineSkipX (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_invLineSkipY (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_invLineW (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_invLineX (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_invLineY (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_invMaxCount (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_invOptionsHeight (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_invOptionsNumber (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_invOptionsStep (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_invOptionsWidth (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_invTxt (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_invTxtSize (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_invWidth (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_invX1 (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_invY1 (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_lightX (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_lightY (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_locationNr (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_mainHero (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_mainMenuDialog | Engine | protected |
_maskList (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_maxInvH (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_maxInvW (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_missingVoice (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_mixer | Engine | |
_mobList (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_mobPriorityList (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_mobTranslationData (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_mobTranslationSize (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_mouseFlag (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_mst_shadow (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_mst_shadow2 (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_normAnimList (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_objList (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_objSlot (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_optionEnabled (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_optionsColor1 (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_optionsColor2 (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_optionsFlag (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_optionsHeight (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_optionsMob (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_optionsNumber (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_optionsPic (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_optionsPicInInventory (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_optionsStep (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_optionsWidth (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_optionsX (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_optionsY (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_picWindowX (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_picWindowY (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_randomSource (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_rembBitmap (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_rembBitmapTemp (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_rembMask (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_rembX (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_rembY (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_room (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_roomBmp (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_roomPathBitmap (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_roomPathBitmapTemp (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_saveFileMan | Engine | protected |
_scaleValue (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_sceneWidth (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_script (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_secondHero (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_selectedItem (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_selectedMob (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_selectedMode (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_shadLineLen (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_shadowBitmap (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_shadowLine (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_shadScaleValue (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_shanLen (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_showInventoryFlag (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_suitcaseBmp (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_system | Engine | |
_talkTxt (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_talkTxtSize (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_targetName | Engine | protected |
_textSlots (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_timer | Engine | protected |
_traceLineFirstPointFlag (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_traceLineLen (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_tracePointFirstPointFlag (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_transTable (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_variaTxt (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
_zoomBitmap (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
addInv(int heroId, int item, bool addItemQuiet) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
addInvObj() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
allocCoords2() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
applyGameSettings() | Engine | inlinevirtual |
approxPath() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
blackPalette() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
calcTextLines(const char *s) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
calcTextTime(int numberOfLines) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
canLoadGameStateCurrently(Common::U32String *msg=nullptr) override | Prince::PrinceEngine | virtual |
canSaveAutosaveCurrently() | Engine | inlinevirtual |
canSaveGameStateCurrently(Common::U32String *msg=nullptr) override | Prince::PrinceEngine | virtual |
changeCursor(uint16 curId) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
checkDownDir() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
checkInvOptions() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
checkLeftDir() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
checkLeftDownDir() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
checkLeftUpDir() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
checkMasks(int x1, int y1, int sprWidth, int sprHeight, int z) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
checkOptions() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
checkRightDir() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
checkRightDownDir() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
checkRightUpDir() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
checkUpDir() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
clearInv(int heroId) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
clsMasks() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
correctStringDEU(char *s) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
cpe() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
createDialogBox(int dialogBoxNr) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
defaultSyncSoundSettings() | Engine | protected |
dialogLeftMouseButton(byte *string, int dialogSelected) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
dialogRun() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
displayInventory() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
doTalkAnim(int animNumber, int slot, AnimType animType) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
downDir() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
downLeftDir() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
downRightDir() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
doZoomIn(int slot) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
doZoomOut(int slot) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
drawInvItems() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
drawLine(int x0, int y0, int x1, int y1, int(*plotProc)(int, int, void *), void *data) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
enableOptions(bool checkType) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
Engine(OSystem *syst) | Engine | |
EngineFeature enum name | Engine | |
enhancementEnabled(int32 cls) (defined in Engine) | Engine | |
errorString(const char *buf_input, char *buf_output, int buf_output_size) | Engine | virtual |
errorUnsupportedGame(Common::String extraMsg) | Engine | static |
existExtractedCDAudioFiles(uint track=1) | Engine | |
findPoint(int x, int y) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
flipMute() | Engine | virtual |
freeAllNormAnims() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
freeAllSamples() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
freeCoords2() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
freeCoords3() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
freeDirectionTable() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
freeNormAnim(int slot) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
freeSample(uint16 sampleId) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
freeZoomObject(int slot) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
getAutosaveSlot() const | Engine | inlinevirtual |
getCurve() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
getDebugger() final | Engine | inlinevirtual |
getEventManager() | Engine | inline |
getFeatures() const (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
getGameId() const (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
getGameType() const (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
getLanguage() const (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
getMetaEngine() const | Engine | inline |
getMob(Common::Array< Mob > &mobList, bool usePriorityList, int posX, int posY) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
getOrCreateDebugger() | Engine | |
getPixelAddr(byte *pathBitmap, int x, int y) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
getSaveFileManager() | Engine | inline |
getSaveStateName(int slot) const | Engine | inlinevirtual |
getTimerManager() | Engine | inline |
getTotalPlayTime() const | Engine | |
grabMap() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
handleAutoSave() | Engine | |
hasFeature(EngineFeature f) const override | Prince::PrinceEngine | virtual |
HeroId enum name (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
initializePath(const Common::FSNode &gamePath) | Engine | virtual |
initZoomIn(int slot) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
initZoomOut(int slot) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
insertMasks(Graphics::Surface *originalRoomSurface) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
inventoryFlagChange(bool inventoryState) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
inventoryLeftMouseButton() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
inventoryRightMouseButton() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
isDataAndCDAudioReadFromSameCD() | Engine | |
isPaused() const | Engine | inline |
kCelStep (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
kCurveLen (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
kFadeStep (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
kFPS (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
kIntMax (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
kMainHero enum value (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
kMaxBackAnims (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
kMaxInv (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
kMaxItems (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
kMaxMobs (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
kMaxNormAnims (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
kMaxObjects (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
kMaxPicHeight (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
kMaxPicWidth (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
kMaxTexts (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
kMinDistance (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
kNormalHeight (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
kNormalWidth (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
kPathBitmapLen (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
kPathGridStep (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
kPBW (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
kPowerBarBackgroundColor (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
kPowerBarGreenColor1 (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
kPowerBarGreenColor2 (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
kPowerBarGreenHeight (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
kPowerBarGreenPosY (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
kPowerBarHeight (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
kPowerBarPosX (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
kPowerBarPosY (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
kPowerBarWidth (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
kSecondHero enum value (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
kShadowBitmapSize (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
kShadowLineArraySize (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
kSupportsArbitraryResolutions enum value | Engine | |
kSupportsChangingOptionsDuringRuntime enum value | Engine | |
kSupportsHelp enum value | Engine | |
kSupportsLoadingDuringRuntime enum value | Engine | |
kSupportsQuitDialogOverride enum value | Engine | |
kSupportsReturnToLauncher enum value | Engine | |
kSupportsSavingDuringRuntime enum value | Engine | |
kSupportsSubtitleOptions enum value | Engine | |
kTracePts (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
kTransTableSize (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
kZoomBitmapHeight (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
kZoomBitmapLen (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
kZoomBitmapWidth (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
kZoomStep (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
leftDir() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
leftDownDir() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
leftMouseButton() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
leftUpDir() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
loadAllInv() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
loadAnim(uint16 animNr, bool loop) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
loadGame(int slotNumber) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
loadGameDialog() | Engine | |
loadGameState(int slot) override | Prince::PrinceEngine | virtual |
loadGameStream(Common::SeekableReadStream *stream) | Engine | virtual |
loadLocation(uint16 locationNr) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
loadMobPriority(const char *resourceName) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
loadMobTranslationTexts() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
loadMusic(int musNumber) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
loadPath(const char *resourceName) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
loadSample(uint32 sampleSlot, const Common::String &name) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
loadShadow(byte *shadowBitmap, uint32 dataSize, const char *resourceName1, const char *resourceName2) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
loadTrans(byte *transTable, const char *resourceName) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
loadVoice(uint32 textSlot, uint32 sampleSlot, const Common::String &name) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
loadZoom(byte *zoomBitmap, uint32 dataSize, const char *resourceName) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
makeCurve() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
makeDirection(int x1, int y1, int x2, int y2) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
makeInvCursor(int itemNr) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
makePath(int heroId, int currX, int currY, int destX, int destY) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
mouseWeirdo() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
moveRunHero(int heroId, int x, int y, int dir, bool runHeroFlag) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
moveShandria() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
openInventoryCheck() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
openMainMenuDialog() | Engine | |
pauseEngine() | Engine | |
pauseEngineIntern(bool pause) override | Prince::PrinceEngine | virtual |
playSample(uint16 sampleId, uint16 loopType) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
playVideo(const Common::Path &videoFilename) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
plotShadowLinePoint(int x, int y, int color, void *data) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
plotTraceLine(int x, int y, void *data) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
plotTracePoint(int x, int y, void *data) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
prepareInventoryToView() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
PrinceEngine(OSystem *syst, const PrinceGameDescription *gameDesc) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
printAt(uint32 slot, uint8 color, char *s, uint16 x, uint16 y) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
quitGame() | Engine | static |
readSavegameHeader(Common::InSaveFile *in, SavegameHeader &header, bool skipThumbnail=true) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
rememberScreenInv() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
remInv(int heroId, int item) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
removeSingleBackAnim(int slot) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
resetGame() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
rightDir() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
rightDownDir() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
rightMouseButton() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
rightUpDir() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
run() override | Prince::PrinceEngine | protectedvirtual |
runDialog(GUI::Dialog &dialog) | Engine | protectedvirtual |
saveAutosaveIfEnabled() | Engine | |
saveGameDialog() | Engine | |
saveGameState(int slot, const Common::String &desc, bool isAutosave=false) override | Prince::PrinceEngine | virtual |
saveGameStream(Common::WriteStream *stream, bool isAutosave=false) | Engine | virtual |
scanDirections() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
scanDirectionsFindNext(byte *coords, int xDiff, int yDiff) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
scrollCredits() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
scummVMSaveLoadDialog(bool isSave) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
setDebugger(GUI::Debugger *debugger) | Engine | inline |
setGameToLoadSlot(int slot) | Engine | |
setMetaEngine(MetaEngine *metaEngine) | Engine | inline |
setMobTranslationTexts() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
setPalette(const byte *palette) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
setShadowScale(int32 shadowScale) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
setTotalPlayTime(uint32 time=0) | Engine | |
setVoice(uint16 slot, uint32 sampleSlot, uint16 flag) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
shouldQuit() | Engine | static |
showMask(int maskNr, Graphics::Surface *originalRoomSurface) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
showPower() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
specialPlot(int x, int y) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
specialPlot2(int x, int y) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
specialPlotInside(int x, int y) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
specialPlotInside2(int x, int y) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
stopAllSamples() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
stopMusic() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
stopSample(uint16 sampleId) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
swapInv(int heroId) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
syncGame(Common::SeekableReadStream *readStream, Common::WriteStream *writeStream) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
syncSoundSettings() | Engine | virtual |
talkHero(int slot) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
tracePath(int x1, int y1, int x2, int y2) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
upDir() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
upLeftDir() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
upRightDir() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
walkTo() (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
warnMissingExtractedCDAudio() | Engine | |
warnUserAboutUnsupportedGame(Common::String msg=Common::String()) | Engine | static |
writeSavegameHeader(Common::OutSaveFile *out, SavegameHeader &header) (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |
zoomInStep (defined in Prince::PrinceEngine) | Prince::PrinceEngine | static |
~Engine() | Engine | virtual |
~PrinceEngine() override (defined in Prince::PrinceEngine) | Prince::PrinceEngine | |