ScummVM API documentation
midi.h
1 /* ScummVM - Graphic Adventure Engine
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21 
22 #ifndef TOT_MIDI_H
23 #define TOT_MIDI_H
24 
25 #include "audio/mididrv_ms.h"
26 #include "audio/midiparser.h"
27 
28 namespace Tot {
29 
30 class MidiPlayer {
31 protected:
32  MidiDriver_Multisource *_driver;
33  MidiParser *_parserMusic;
34  byte *_musicData;
35 
36  bool _paused;
37 
38  static void onTimer(void *data);
39 
40 public:
41  MidiPlayer();
42  ~MidiPlayer();
43 
44  // Creates and opens the relevant parsers and drivers
45  int open();
46  // Loads music or SFX data supported by the MidiParser
47  void load(Common::SeekableReadStream *in, int32 size = -1);
48 
49  void play(int track);
50 
51  void setLoop(bool loop);
52 
53  bool isPlaying();
54  void stop();
55  void pause(bool b);
56  void syncSoundSettings();
57 
58  void setSourceVolume(uint8 volume);
59  void startFadeOut();
60  void startFadeIn();
61  bool isFading();
62 };
63 
64 } // End of namespace Tot
65 
66 #endif
Definition: mididrv_ms.h:86
Definition: stream.h:745
Definition: midi.h:30
Definition: anims.h:26
Definition: midiparser.h:354