ScummVM API documentation
duckman_dialog.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11 
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16 
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef ILLUSIONS_DUCKMAN_DUCKMAN_DIALOG_H
23 #define ILLUSIONS_DUCKMAN_DUCKMAN_DIALOG_H
24 
25 #include "illusions/illusions.h"
26 #include "common/algorithm.h"
27 #include "common/stack.h"
28 
29 namespace Illusions {
30 
31 struct DialogItem {
32  int16 _choiceJumpOffs;
33  uint32 _sequenceId;
34 };
35 
37 public:
40  void addDialogItem(int16 choiceJumpOffs, uint32 sequenceId);
41  void startDialog(int16 *choiceOfsPtr, uint32 actorTypeId, uint32 callerThreadId);
42  void updateDialogState();
43 public:
45  Common::Array<DialogItem> _dialogItems;
46 };
47 
48 } // End of namespace Illusions
49 
50 #endif // ILLUSIONS_DUCKMAN_DUCKMAN_DIALOG_H
Definition: array.h:52
Definition: actor.h:34
Definition: duckman_dialog.h:31
Definition: duckman_dialog.h:36
Definition: illusions_duckman.h:78