ScummVM API documentation
duckman_dialog.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef ILLUSIONS_DUCKMAN_DUCKMAN_DIALOG_H
23#define ILLUSIONS_DUCKMAN_DUCKMAN_DIALOG_H
24
25#include "illusions/illusions.h"
26#include "common/algorithm.h"
27#include "common/stack.h"
28
29namespace Illusions {
30
31struct DialogItem {
32 int16 _choiceJumpOffs;
33 uint32 _sequenceId;
34};
35
37public:
40 void addDialogItem(int16 choiceJumpOffs, uint32 sequenceId);
41 void startDialog(int16 *choiceOfsPtr, uint32 actorTypeId, uint32 callerThreadId);
42 void updateDialogState();
43public:
45 Common::Array<DialogItem> _dialogItems;
46};
47
48} // End of namespace Illusions
49
50#endif // ILLUSIONS_DUCKMAN_DUCKMAN_DIALOG_H
Definition: array.h:52
Definition: duckman_dialog.h:36
Definition: illusions_duckman.h:78
Definition: duckman_dialog.h:31