ScummVM API documentation
cdda.h
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1 /* ScummVM - Graphic Adventure Engine
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21 
27 #ifndef SCUMM_CDDA_H
28 #define SCUMM_CDDA_H
29 
30 #include "common/types.h"
31 
32 namespace Common {
33 class SeekableReadStream;
34 }
35 
36 namespace Audio {
37 class SeekableAudioStream;
38 }
39 
40 namespace Scumm {
41 
52  DisposeAfterUse::Flag disposeAfterUse);
53 
54 } // End of namespace Audio
55 
56 #endif // #ifndef SCUMM_CDDA_H
Audio::SeekableAudioStream * makeCDDAStream(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeAfterUse)
Definition: stream.h:745
Definition: audiostream.h:212
Definition: algorithm.h:29
Definition: actor.h:30
Definition: system.h:38