22 #ifndef NUVIE_SAVE_OBJ_LIST_H 23 #define NUVIE_SAVE_OBJ_LIST_H 28 #define OBJLIST_OFFSET_PARTY_NAMES 0xf00 29 #define OBJLIST_OFFSET_PARTY_ROSTER 0xfe0 30 #define OBJLIST_OFFSET_NUM_IN_PARTY 0xff0 33 #define OBJLIST_OFFSET_U6_MOVEMENT_POINTS 0x14f1 34 #define OBJLIST_OFFSET_U6_TALK_FLAGS 0x17f1 35 #define OBJLIST_OFFSET_U6_MOVEMENT_FLAGS 0x19f1 36 #define OBJLIST_OFFSET_U6_QUEST_FLAG 0x1bf1 37 #define OBJLIST_OFFSET_U6_REST_COUNTER 0x1bf2 38 #define OBJLIST_OFFSET_U6_GAMETIME 0x1bf3 39 #define OBJLIST_OFFSET_U6_KARMA 0x1bf9 41 #define OBJLIST_OFFSET_U6_WIND_DIR 0x1bfa 42 #define OBJLIST_OFFSET_U6_TIMERS 0x1c03 43 #define OBJLIST_OFFSET_U6_ECLIPSE 0x1c12 44 #define OBJLIST_OFFSET_U6_ALCOHOL 0x1c17 45 #define OBJLIST_OFFSET_U6_MOONSTONES 0x1c1b 46 #define OBJLIST_OFFSET_U6_GARGISH_LANG 0x1c5f 48 #define OBJLIST_OFFSET_U6_COMBAT_MODE 0x1c69 49 #define OBJLIST_OFFSET_U6_SOLO_MODE 0x1c6a 50 #define OBJLIST_OFFSET_U6_COMMAND_BAR 0x1c6c 51 #define OBJLIST_OFFSET_U6_GENDER 0x1c71 55 #define OBJLIST_OFFSET_MD_MOVEMENT_POINTS 0x15f1 56 #define OBJLIST_OFFSET_MD_TALK_FLAGS 0x18f1 57 #define OBJLIST_OFFSET_MD_MOVEMENT_FLAGS 0x1af1 58 #define OBJLIST_OFFSET_MD_BLUE_BERRY_COUNTER 0x1d05 59 #define OBJLIST_OFFSET_MD_COMMAND_BAR 0x1d26 60 #define OBJLIST_OFFSET_MD_GENDER 0x1d27 61 #define OBJLIST_OFFSET_MD_BERRY_TIMERS 0x1d2f 65 #define OBJLIST_OFFSET_WOU_GAMETIME 0x1cf3 67 #define OBJLIST_PARTY_MODE 0xff 70 #define OBJLIST_U6_WIND_DIR_N 0 71 #define OBJLIST_U6_WIND_DIR_NE 1 72 #define OBJLIST_U6_WIND_DIR_E 2 73 #define OBJLIST_U6_WIND_DIR_SE 3 74 #define OBJLIST_U6_WIND_DIR_S 4 75 #define OBJLIST_U6_WIND_DIR_SW 5 76 #define OBJLIST_U6_WIND_DIR_W 6 77 #define OBJLIST_U6_WIND_DIR_NW 7 78 #define OBJLIST_U6_WIND_DIR_C 0xff 80 #define OBJLIST_OFFSET_SE_COMMAND_BAR 0x1d6c Definition: detection.h:27