ScummVM API documentation
music.h
1 /* ScummVM - Graphic Adventure Engine
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15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
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19  *
20  */
21 
22 #ifndef ULTIMA4_SOUND_MUSIC_H
23 #define ULTIMA4_SOUND_MUSIC_H
24 
25 #include "audio/audiostream.h"
26 #include "audio/midiplayer.h"
27 #include "audio/mixer.h"
28 
29 namespace Ultima {
30 namespace Ultima4 {
31 
32 #define CAMP_FADE_OUT_TIME 1000
33 #define CAMP_FADE_IN_TIME 0
34 #define INN_FADE_OUT_TIME 1000
35 #define INN_FADE_IN_TIME 5000
36 #define NLOOPS -1
37 
38 
39 class Music : public Audio::MidiPlayer {
40 public:
41  enum Type {
42  NONE,
43  OUTSIDE,
44  TOWNS,
45  SHRINES,
46  SHOPPING,
47  RULEBRIT,
48  FANFARE,
49  DUNGEON,
50  COMBAT,
51  CASTLES,
52  MAX
53  };
54 
55  Type _introMid;
56 private:
57  Audio::Mixer *_mixer;
58  Audio::SoundHandle _soundHandle;
60 
64  bool startMusic(const Common::String &filename);
65 protected:
66  // Overload Audio::MidiPlayer method
67  void sendToChannel(byte channel, uint32 b) override;
68 public:
69  Music(Audio::Mixer *mixer);
70  ~Music() override;
71 
75  void playMusic(const Common::String &filename);
76 
80  void playMusic(Type music);
81 
85  void playMapMusic();
86 
87  void stop() override;
88 
89 
93  void fadeOut(int msecs) {
94  // TODO
95  }
96 
100  void fadeIn(int msecs, bool loadFromMap) {
101  // TODO
102  }
103 
107  void lordBritish() {
108  playMusic(RULEBRIT);
109  }
110 
114  void hawkwind() {
115  playMusic(SHOPPING);
116  }
117 
121  void camp() {
122  fadeOut(1000);
123  }
124 
128  void shopping() {
129  playMusic(SHOPPING);
130  }
131 
132  void intro() {
133 #ifdef IOS_ULTIMA4
134  _on = true; // Force iOS to turn this back on from going in the background.
135 #endif
136  playMusic(_introMid);
137  }
138 
142  void introSwitch(int n);
143 };
144 
145 extern Music *g_music;
146 
147 } // End of namespace Ultima4
148 } // End of namespace Ultima
149 
150 #endif
void shopping()
Definition: music.h:128
Definition: midiplayer.h:63
void fadeOut(int msecs)
Definition: music.h:93
Definition: str.h:59
void camp()
Definition: music.h:121
Definition: music.h:39
void lordBritish()
Definition: music.h:107
Definition: detection.h:27
Definition: mixer.h:49
Definition: mixer.h:70
void playMusic(const Common::String &filename)
void sendToChannel(byte channel, uint32 b) override
void hawkwind()
Definition: music.h:114
void fadeIn(int msecs, bool loadFromMap)
Definition: music.h:100