ScummVM API documentation
event_loop.h
1
2/* ScummVM - Graphic Adventure Engine
3 *
4 * ScummVM is the legal property of its developers, whose names
5 * are too numerous to list here. Please refer to the COPYRIGHT
6 * file distributed with this source distribution.
7 *
8 * This program is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 *
21 */
22
23#ifndef BAGEL_BOFLIB_EVENT_LOOP_H
24#define BAGEL_BOFLIB_EVENT_LOOP_H
25
26#include "graphics/framelimiter.h"
27
28namespace Bagel {
29
30class EventLoop {
31public:
32 enum Mode {
33 NO_UPDATES = 0, FORCE_REPAINT = 1
34 };
35private:
37 Mode _mode;
38
39public:
40 EventLoop(Mode mode = NO_UPDATES);
41
46 bool frame();
47};
48
49} // namespace Bagel
50
51#endif
Definition: event_loop.h:30
Definition: framelimiter.h:40