24 static const HopkinsGameDescription gameDescriptions[] = {
30 AD_ENTRY1s(
"RES_VAN.RES",
"29414c05be8f9fe794c61572a65def12", 16060544),
32 Common::kPlatformLinux,
34 GUIO2(GAMEOPTION_GORE_DEFAULT_ON, GUIO_NOMIDI)
42 AD_ENTRY2s(
"ENG_VOI.RES",
"fa5789d1d8c19d160bce44a33e742fdf", 66860711,
43 "CREAN.TXT",
"e13aa69d9e043f066776e1d0ef98fdf5", 1871),
47 GUIO2(GAMEOPTION_GORE_DEFAULT_ON, GUIO_NOMIDI)
55 AD_ENTRY1s(
"ENG_VOI.RES",
"fa5789d1d8c19d160bce44a33e742fdf", 66860711),
57 Common::kPlatformBeOS,
59 GUIO2(GAMEOPTION_GORE_DEFAULT_ON, GUIO_NOMIDI)
67 AD_ENTRY1s(
"RES_VES.RES",
"77ee08896466ae88cc1af3bf1a0bf78c", 32882302),
69 Common::kPlatformWindows,
71 GUIO2(GAMEOPTION_GORE_DEFAULT_ON, GUIO_NOMIDI)
79 AD_ENTRY1s(
"RES_VAN.RES",
"f1693ac0b0859c8ecd8cb30ff43cf55f", 38296346),
81 Common::kPlatformWindows,
83 GUIO2(GAMEOPTION_GORE_DEFAULT_OFF, GUIO_NOMIDI)
91 AD_ENTRY1s(
"res_van.res",
"bf17c710e184a25a6c8e9d1d9503c38e", 32197685),
93 Common::kPlatformWindows,
95 GUIO2(GAMEOPTION_GORE_DEFAULT_ON, GUIO_NOMIDI)
103 AD_ENTRY1s(
"RES_VFR.RES",
"0490d4d1aa71075ebf71cc79e5dc7894", 39817945),
105 Common::kPlatformLinux,
107 GUIO2(GAMEOPTION_GORE_DEFAULT_ON, GUIO_NOMIDI)
115 AD_ENTRY1s(
"RES_VAN.RES",
"29414c05be8f9fe794c61572a65def12", 38832455),
117 Common::kPlatformLinux,
119 GUIO2(GAMEOPTION_GORE_DEFAULT_ON, GUIO_NOMIDI)
127 AD_ENTRY1s(
"RES_VFR.RES",
"b8a3849063c9eeefe80e82cfce1ad3cd", 39269361),
129 Common::kPlatformWindows,
131 GUIO2(GAMEOPTION_GORE_DEFAULT_ON, GUIO_NOMIDI)
140 AD_ENTRY1s(
"RES_VAN.RES",
"f2fec5172e4a7a9d35cb2a5f948ef6a9", 39400865),
142 Common::kPlatformWindows,
144 GUIO2(GAMEOPTION_GORE_DEFAULT_OFF, GUIO_NOMIDI)
154 AD_ENTRY1s(
"Hopkins.exe",
"0c9ebfe371f4dcf84a49f333f04839a0", 376897),
156 Common::kPlatformWindows,
158 GUIO2(GAMEOPTION_GORE_DEFAULT_ON, GUIO_NOMIDI)
166 AD_ENTRY1s(
"RES_VAN.RES",
"8262cfba261c200af4451902689dffe0", 12233202),
168 Common::kPlatformWindows,
170 GUIO2(GAMEOPTION_GORE_DEFAULT_OFF, GUIO_NOMIDI)
No flags.
Definition: advancedDetector.h:139
#define AD_TABLE_END_MARKER
Definition: advancedDetector.h:326
#define AD_ENTRY2s(f1, x1, s1, f2, x2, s2)
Definition: advancedDetector.h:122
Add "-demo" to gameid.
Definition: advancedDetector.h:156
#define AD_ENTRY1s(f, x, s)
Definition: advancedDetector.h:116