ScummVM API documentation
drawing.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef DGDS_DRAWING_H
23#define DGDS_DRAWING_H
24
25namespace Graphics {
26 class ManagedSurface;
27}
28
29namespace Dgds {
30
31namespace Drawing {
32
33 void filledCircle(int x, int y, int xr, int yr, Graphics::ManagedSurface *dst, byte fgcol, byte bgcol);
34 void emptyCircle(int x, int y, int xr, int yr, Graphics::ManagedSurface *dst, byte fgcol);
35
42 void rectClipped(const Common::Rect &rect, const Common::Rect &clipWin, Graphics::ManagedSurface *dst, byte color);
43}
44
45} // end namespace Dgds
46
47#endif // DGDS_DRAWING_H
Definition: managed_surface.h:51
Definition: formatinfo.h:28
Definition: rect.h:536