22 #ifndef ULTIMA_ULTIMA1_WIDGETS_WENCH_H 23 #define ULTIMA_ULTIMA1_WIDGETS_WENCH_H 25 #include "ultima/ultima1/widgets/person.h" 46 Person(game, map, 50, hitPoints) {}
52 Person(game, map, tileNum, hitPoints) {}
Definition: map_base.h:39
Definition: detection.h:27