ScummVM API documentation
Sky::Sound Member List

This is the complete list of members for Sky::Sound, including all inherited members.

_bgSoundHandle (defined in Sky::Sound)Sky::Sound
_effectHandle (defined in Sky::Sound)Sky::Sound
_ingameSound0 (defined in Sky::Sound)Sky::Sound
_ingameSound1 (defined in Sky::Sound)Sky::Sound
_ingameSpeech (defined in Sky::Sound)Sky::Sound
_mixer (defined in Sky::Sound)Sky::Sound
_saveSounds (defined in Sky::Sound)Sky::Sound
_soundsTotal (defined in Sky::Sound)Sky::Sound
_voiceHandle (defined in Sky::Sound)Sky::Sound
checkFxQueue() (defined in Sky::Sound)Sky::Sound
fnPauseFx() (defined in Sky::Sound)Sky::Sound
fnStartFx(uint32 sound, uint8 channel) (defined in Sky::Sound)Sky::Sound
fnStopFx() (defined in Sky::Sound)Sky::Sound
fnUnPauseFx() (defined in Sky::Sound)Sky::Sound
loadSection(uint8 pSection) (defined in Sky::Sound)Sky::Sound
playSound(uint32 id, byte *sound, uint32 size, Audio::SoundHandle *handle) (defined in Sky::Sound)Sky::Soundprotected
playSound(uint16 sound, uint16 volume, uint8 channel) (defined in Sky::Sound)Sky::Sound
restoreSfx() (defined in Sky::Sound)Sky::Sound
Sound(Audio::Mixer *mixer, Disk *pDisk, uint8 pVolume) (defined in Sky::Sound)Sky::Sound
speechFinished() (defined in Sky::Sound)Sky::Soundinline
startSpeech(uint16 textNum) (defined in Sky::Sound)Sky::Sound
stopSpeech() (defined in Sky::Sound)Sky::Sound
~Sound() (defined in Sky::Sound)Sky::Sound