ScummVM API documentation
sound.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef WAYNESWORLD_SOUND_H
23#define WAYNESWORLD_SOUND_H
24
25#include "common/scummsys.h"
26#include "audio/midiplayer.h"
27
28#define MAX_SOUNDS 20
29
30namespace Audio {
31class AudioStream;
32class SoundHandle;
33}
34
35namespace WaynesWorld {
36
37class WaynesWorldEngine;
38
40 Audio::AudioStream *_stream;
41 Common::String _filename;
42
43private:
45 Audio::Mixer *_mixer;
46 Audio::SoundHandle *_effectsHandle;
47 char _abtLookupTable[256] = {0};
48
49 byte decompDelta1(int16 *curVal, byte **src, byte **dst, byte count);
50 byte decompDelta2(int16 *curVal, byte **src, byte **dst, byte count);
51 byte decompDelta4(int16 *curVal, byte **src, byte **dst, byte count);
52
53 byte* abtDecomp(Common::File *fd, int *size, int *freq);
54
55public:
58
59 void playSound(const char *filename, bool flag);
60 bool isSFXPlaying();
61
62 void syncVolume();
63
64 void stopSound();
65};
66
68private:
69 //WaynesWorldEngine *_vm;
70 byte *_music;
71
72 // MidiDriver_BASE interface implementation
73 void send(uint32 b) override;
74
75public:
77 ~MusicManager() override;
78
79 bool checkMidiDone();
80
81 void midiRepeat();
82 void stopSong();
83
84 void playMusic(const char *filename, bool loop = false);
85
86 void setLoop(bool loop);
87};
88} // End of namespace WaynesWorld
89
90#endif /* WAYNESWORLD_SOUND_H*/
Definition: audiostream.h:50
Definition: midiplayer.h:63
Definition: mixer.h:70
Definition: mixer.h:49
Definition: file.h:47
Definition: str.h:59
Definition: sound.h:67
Definition: sound.h:39
Definition: waynesworld.h:112
Definition: system.h:39