ScummVM API documentation
u6_line_walker.h
1 /* ScummVM - Graphic Adventure Engine
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5  * file distributed with this source distribution.
6  *
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8  * it under the terms of the GNU General Public License as published by
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10  * (at your option) any later version.
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13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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15  * GNU General Public License for more details.
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20  */
21 
22 #ifndef NUVIE_MISC_U6_LINE_WALKER_H
23 #define NUVIE_MISC_U6_LINE_WALKER_H
24 
25 #include "ultima/nuvie/core/nuvie_defs.h"
26 
27 namespace Ultima {
28 namespace Nuvie {
29 
30 class U6LineWalker {
31 protected:
32  uint32 start_x, start_y;
33  uint32 end_x, end_y;
34 
35  sint32 xoffset[2], yoffset[2];
36  sint32 line_inc[2];
37  sint32 line_counter;
38 
39  uint32 cur_x, cur_y;
40  uint32 max_length;
41 
42  uint32 cur_step;
43 
44 public:
45  U6LineWalker(uint32 sx, uint32 sy, uint32 ex, uint32 ey);
46  virtual ~U6LineWalker();
47 
48  bool step();
49  bool next(uint32 *x, uint32 *y);
50 
51 };
52 
53 } // End of namespace Nuvie
54 } // End of namespace Ultima
55 
56 #endif
Definition: detection.h:27
Definition: u6_line_walker.h:30