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reloc.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef M4_RELOC_H
23 #define M4_RELOC_H
24 
25 #include "common/str.h"
26 #include "m4/m4_types.h"
27 
28 namespace M4 {
29 
30 typedef void **MemHandle;
31 typedef int32 Size;
32 
33 inline void HLock(Handle h) {}
34 inline void HUnLock(Handle h) {}
35 inline void HPurge(Handle h) {}
36 inline void HNoPurge(Handle h) {}
37 
38 inline bool MakeMem(size_t FreeBlockNeeded, const char *) {
39  return true;
40 }
41 
42 MemHandle MakeNewHandle(size_t size, const Common::String &);
43 bool mem_ReallocateHandle(MemHandle h, size_t size, const Common::String &name);
44 MemHandle NewHandle(size_t size, const Common::String &str);
45 void DisposeHandle(MemHandle handle);
46 
47 } // namespace M4
48 
49 #endif
Definition: str.h:59
Definition: database.h:28