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inventory_font.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef NUVIE_VIEWS_INVENTORY_FONT_H
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#define NUVIE_VIEWS_INVENTORY_FONT_H
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namespace
Ultima
{
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namespace
Nuvie {
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static
const
int
NUVIE_MICRO_FONT_COUNT = 26;
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const
unsigned
char
inventory_font[NUVIE_MICRO_FONT_COUNT][15] = {
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{
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1, 1, 1,
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1, 0, 1,
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1, 0, 1,
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1, 0, 1,
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1, 1, 1
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}
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,
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{
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0, 0, 1,
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0, 0, 1,
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0, 0, 1,
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0, 0, 1,
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0, 0, 1
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}
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,
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{
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1, 1, 1,
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0, 0, 1,
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1, 1, 1,
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1, 0, 0,
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1, 1, 1
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}
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,
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{
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1, 1, 1,
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0, 0, 1,
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1, 1, 1,
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0, 0, 1,
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1, 1, 1
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}
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,
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{
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1, 0, 1,
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1, 0, 1,
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1, 1, 1,
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0, 0, 1,
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0, 0, 1
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}
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,
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{
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1, 1, 1,
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1, 0, 0,
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1, 1, 1,
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0, 0, 1,
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1, 1, 1
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}
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,
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{
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1, 1, 1,
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1, 0, 0,
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1, 1, 1,
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1, 0, 1,
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1, 1, 1
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}
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,
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{
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1, 1, 1,
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0, 0, 1,
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0, 0, 1,
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0, 0, 1,
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0, 0, 1
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}
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,
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{
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1, 1, 1,
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1, 0, 1,
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1, 1, 1,
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1, 0, 1,
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1, 1, 1
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}
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,
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{
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1, 1, 1,
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1, 0, 1,
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1, 1, 1,
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0, 0, 1,
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0, 0, 1
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}
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,
// A
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{
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1, 1, 1,
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1, 0, 1,
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1, 1, 1,
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1, 0, 1,
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1, 0, 1
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}
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,
// B
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{
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1, 1, 0,
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1, 0, 1,
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1, 1, 0,
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1, 0, 1,
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1, 1, 0
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}
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,
// C
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{
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1, 1, 1,
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1, 0, 0,
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1, 0, 0,
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1, 0, 0,
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1, 1, 1
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}
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,
// D
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{
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1, 1, 0,
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1, 0, 1,
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1, 0, 1,
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1, 0, 1,
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1, 1, 0
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}
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,
// E
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{
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1, 1, 1,
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1, 0, 0,
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1, 1, 1,
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1, 0, 0,
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1, 1, 1
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}
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,
// F
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{
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1, 1, 1,
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1, 0, 0,
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1, 1, 0,
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1, 0, 0,
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1, 0, 0
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}
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,
// G
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{
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1, 1, 1,
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1, 0, 0,
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1, 0, 1,
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1, 0, 1,
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1, 1, 1
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}
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,
// H
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{
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1, 0, 1,
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1, 0, 1,
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1, 1, 1,
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1, 0, 1,
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1, 0, 1
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}
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,
// I
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{
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1, 1, 1,
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0, 1, 0,
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0, 1, 0,
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0, 1, 0,
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1, 1, 1
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}
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,
// J
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{
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0, 0, 1,
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0, 0, 1,
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0, 0, 1,
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1, 0, 1,
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1, 1, 1
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}
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,
// K
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{
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1, 0, 1,
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1, 0, 1,
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1, 1, 0,
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1, 0, 1,
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1, 0, 1
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}
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,
// L
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{
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1, 0, 0,
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1, 0, 0,
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1, 0, 0,
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1, 0, 0,
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1, 1, 1
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}
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,
// M
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{
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1, 0, 1,
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1, 1, 1,
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1, 0, 1,
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1, 0, 1,
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1, 0, 1
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}
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,
// n
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{
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0, 0, 0,
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0, 0, 0,
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1, 1, 1,
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1, 0, 1,
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1, 0, 1
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}
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,
// o
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{
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0, 0, 0,
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0, 0, 0,
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1, 1, 1,
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1, 0, 1,
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1, 1, 1
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}
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,
// P
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{
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1, 1, 1,
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1, 0, 1,
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1, 1, 1,
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1, 0, 0,
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1, 0, 0
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}
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};
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}
// End of namespace Nuvie
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}
// End of namespace Ultima
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#endif
Ultima
Definition:
detection.h:27
engines
ultima
nuvie
views
inventory_font.h
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