ScummVM API documentation
ios-graphics.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef BACKENDS_GRAPHICS_IOS_IOS_GRAPHICS_H
23#define BACKENDS_GRAPHICS_IOS_IOS_GRAPHICS_H
24
25#include "common/scummsys.h"
26#include <OpenGLES/ES2/gl.h>
27
28#include "backends/graphics/opengl/opengl-graphics.h"
29
32public:
34 virtual ~iOSGraphicsManager();
35
36 void initSurface();
37 void deinitSurface();
38
39 void notifyResize(const int width, const int height);
40
41 bool notifyMousePosition(Common::Point &mouse);
42 Common::Point getMousePosition() { return Common::Point(_cursorX, _cursorY); }
43
44 float getHiDPIScreenFactor() const override;
45
46 void setSafeAreaInsets(int l, int r, int t, int b) { _insets.left = l; _insets.top = t; _insets.right = r; _insets.bottom = b; }
47 WindowedGraphicsManager::Insets getSafeAreaInsets() const override { return _insets; }
48
49protected:
50 void setSystemMousePosition(const int x, const int y) override {}
51
52 bool loadVideoMode(uint requestedWidth, uint requestedHeight, bool resizable, int antialiasing) override;
53 void showOverlay(bool inGUI) override;
54 void hideOverlay() override;
55 void applyTouchSettings() const;
56
57 void refreshScreen() override;
58
59 int _old_touch_mode;
60 bool _rendering3d;
62};
63
64#endif
Definition: opengl-graphics.h:60
int _cursorX
Definition: windowed.h:578
Definition: ios-graphics.h:31
bool loadVideoMode(uint requestedWidth, uint requestedHeight, bool resizable, int antialiasing) override
void setSystemMousePosition(const int x, const int y) override
Definition: ios-graphics.h:50
void refreshScreen() override
WindowedGraphicsManager::Insets getSafeAreaInsets() const override
Definition: ios-graphics.h:47
Definition: rect.h:144
Definition: windowed.h:330