ScummVM API documentation
base64.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef COMMON_BASE64_H
23#define COMMON_BASE64_H
24
25#include "common/scummsys.h"
26
27namespace Common {
28
38class MemoryReadStream;
39class ReadStream;
40class String;
41
48bool b64Validate(String &string);
49
56
63
69String b64EncodeData(void *dataPtr, size_t dataSize);
70
77
84MemoryReadStream *b64DecodeStream(String &string, uint32 outputLength);
85
91bool b64DecodeData(String &string, void *dataPtr);
92
95} // End of namespace Common
96
97#endif
Definition: memstream.h:43
Definition: stream.h:385
Definition: str.h:59
String b64DecodeString(String &string)
bool b64Validate(String &string)
MemoryReadStream * b64DecodeStream(String &string, uint32 outputLength)
bool b64DecodeData(String &string, void *dataPtr)
String b64EncodeData(void *dataPtr, size_t dataSize)
String b64EncodeStream(ReadStream &stream)
String b64EncodeString(String &string)
Definition: algorithm.h:29