ScummVM API documentation
Sci::EngineState Member List

This is the complete list of members for Sci::EngineState, including all inherited members.

_chosenQfGImportItem (defined in Sci::EngineState)Sci::EngineState
_cursorWorkaroundActive (defined in Sci::EngineState)Sci::EngineState
_cursorWorkaroundPoint (defined in Sci::EngineState)Sci::EngineState
_cursorWorkaroundPosCount (defined in Sci::EngineState)Sci::EngineState
_cursorWorkaroundRect (defined in Sci::EngineState)Sci::EngineState
_delayedRestoreGameId (defined in Sci::EngineState)Sci::EngineState
_dirseeker (defined in Sci::EngineState)Sci::EngineState
_eventCounterSci::EngineState
_executionStackSci::EngineState
_executionStackPosChangedSci::EngineState
_fileHandlesSci::EngineState
_kq7MacSaveGameDescription (defined in Sci::EngineState)Sci::EngineState
_kq7MacSaveGameId (defined in Sci::EngineState)Sci::EngineState
_lastSaveNewId (defined in Sci::EngineState)Sci::EngineState
_lastSaveVirtualId (defined in Sci::EngineState)Sci::EngineState
_memorySegment (defined in Sci::EngineState)Sci::EngineState
_memorySegmentSize (defined in Sci::EngineState)Sci::EngineState
_msgState (defined in Sci::EngineState)Sci::EngineState
_paletteSetIntensityCounterSci::EngineState
_screenUpdateTimeSci::EngineState
_segManSci::EngineState
_throttleLastTimeSci::EngineState
_throttleTrigger (defined in Sci::EngineState)Sci::EngineState
abortScriptProcessing (defined in Sci::EngineState)Sci::EngineState
callInStack(const reg_t object, const Selector selector) constSci::EngineState
currentRoomNumber() const (defined in Sci::EngineState)Sci::EngineState
EngineState(SegManager *segMan) (defined in Sci::EngineState)Sci::EngineState
executionStackBaseSci::EngineState
gameIsRestarting (defined in Sci::EngineState)Sci::EngineState
gcCountDownSci::EngineState
getCurrentCallOrigin() constSci::EngineState
getGameVersionFromGlobal() constSci::EngineState
initGlobals()Sci::EngineState
initMessageState() (defined in Sci::EngineState)Sci::EngineState
kMemorySegmentMax enum value (defined in Sci::EngineState)Sci::EngineState
lastWaitTimeSci::EngineState
r_accSci::EngineState
r_prevSci::EngineState
r_restSci::EngineState
reset(bool isRestoring)Sci::EngineState
saveLoadWithSerializer(Common::Serializer &ser) override (defined in Sci::EngineState)Sci::EngineStatevirtual
scriptGCInterval (defined in Sci::EngineState)Sci::EngineState
scriptStepCounter (defined in Sci::EngineState)Sci::EngineState
setRoomNumber(uint16 roomNumber) (defined in Sci::EngineState)Sci::EngineState
shrinkStackToBase()Sci::EngineState
sleep(uint16 ticks) (defined in Sci::EngineState)Sci::EngineState
speedThrottler(uint32 neededSleep) (defined in Sci::EngineState)Sci::EngineState
stack_baseSci::EngineState
stack_topSci::EngineState
variablesSci::EngineState
variablesBaseSci::EngineState
variablesMaxSci::EngineState
variablesSegmentSci::EngineState
wait(uint16 ticks) (defined in Sci::EngineState)Sci::EngineState
xs (defined in Sci::EngineState)Sci::EngineState
~EngineState() override (defined in Sci::EngineState)Sci::EngineState
~Serializable() (defined in Common::Serializable)Common::Serializableinlinevirtual