This is the complete list of members for Saga2::CircularObjectIterator, including all inherited members.
CircularObjectIterator(GameWorld *world, const TilePoint &searchCenter, int16 distance) (defined in Saga2::CircularObjectIterator) | Saga2::CircularObjectIterator | inline |
computeDist(const TilePoint &tp) (defined in Saga2::CircularObjectIterator) | Saga2::CircularObjectIterator | protectedvirtual |
first(GameObject **obj, int16 *dist) (defined in Saga2::RadialObjectIterator) | Saga2::RadialObjectIterator | |
first(GameObject **obj) (defined in Saga2::RadialObjectIterator) | Saga2::RadialObjectIterator | inlinevirtual |
getCenter() (defined in Saga2::RadialObjectIterator) | Saga2::RadialObjectIterator | inlineprotected |
getSearchWorld() (defined in Saga2::SectorRegionObjectIterator) | Saga2::SectorRegionObjectIterator | inlineprotected |
next(GameObject **obj, int16 *dist) (defined in Saga2::RadialObjectIterator) | Saga2::RadialObjectIterator | |
next(GameObject **obj) (defined in Saga2::RadialObjectIterator) | Saga2::RadialObjectIterator | inlinevirtual |
RadialObjectIterator(GameWorld *world, const TilePoint &searchCenter, int16 distance) (defined in Saga2::RadialObjectIterator) | Saga2::RadialObjectIterator | inline |
SectorRegionObjectIterator(GameWorld *world) (defined in Saga2::SectorRegionObjectIterator) | Saga2::SectorRegionObjectIterator | |
SectorRegionObjectIterator(GameWorld *world, const TileRegion §orRegion) (defined in Saga2::SectorRegionObjectIterator) | Saga2::SectorRegionObjectIterator | inline |
~ObjectIterator() (defined in Saga2::ObjectIterator) | Saga2::ObjectIterator | inlinevirtual |