ScummVM API documentation
outtake.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef BLADERUNNER_OUTTAKE_H
23 #define BLADERUNNER_OUTTAKE_H
24 
25 #include "common/str.h"
26 
27 #include "graphics/surface.h"
28 
29 namespace BladeRunner {
30 
31 class BladeRunnerEngine;
32 
34  BladeRunnerEngine *_vm;
35 
36  Graphics::Surface _surfaceVideo;
37 
38 public:
40  ~OuttakePlayer();
41 
42  void play(const Common::String &name, bool noLocalization, int container);
43 };
44 
45 } // End of namespace BladeRunner
46 
47 #endif
Definition: str.h:59
Definition: surface.h:67
Definition: actor.h:31
Definition: outtake.h:33
Definition: bladerunner.h:113