ScummVM API documentation
draw.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#include "ags/lib/allegro/base.h"
23#include "ags/lib/allegro/gfx.h"
24#include "ags/lib/allegro/surface.h"
25
26#ifndef AGS_LIB_ALLEGRO_DRAW_H
27#define AGS_LIB_ALLEGRO_DRAW_H
28
29namespace AGS3 {
30
31#define DRAW_MODE_SOLID 0 /* flags for drawing_mode() */
32#define DRAW_MODE_XOR 1
33#define DRAW_MODE_COPY_PATTERN 2
34#define DRAW_MODE_SOLID_PATTERN 3
35#define DRAW_MODE_MASKED_PATTERN 4
36#define DRAW_MODE_TRANS 5
37
38AL_FUNC(void, drawing_mode, (int mode, BITMAP *pattern, int x_anchor, int y_anchor));
39AL_FUNC(void, xor_mode, (int on));
40AL_FUNC(void, solid_mode, (void));
41
42typedef void (*DrawMethod)(BITMAP *, int, int, int);
43
44extern void do_line(BITMAP *bmp, int x1, int y1, int x2, int y2, int d, DrawMethod proc);
45
46} // namespace AGS3
47
48#endif