ScummVM API documentation
All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Macros Modules Pages
version.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 #define MAJOR_VERSION 2
22 #define MINOR_VERSION 2
23 #define RELEASE_VERSION 1
24 #define BUILD_VERSION 208
25 #define TEXT_VERSION "2.2.1"
26 #define WHOLE_VERSION (MAJOR_VERSION * 256 + MINOR_VERSION) // This version
27 #define MINIM_VERSION (1 * 256 + 2) // Earliest version of games the engine can run
28 
29 #define COPYRIGHT_TEXT "\251 Hungry Software and contributors 2000-2014"
30 
31 #define VERSION(a,b) (a * 256 + b)
32 
33 namespace Sludge {
34 
35 extern int gameVersion;
36 
37 } // End of namespace Sludge
Definition: builtin.h:27