ScummVM API documentation
Prince::Hero Member List

This is the complete list of members for Prince::Hero, including all inherited members.

_animSetNr (defined in Prince::Hero)Prince::Hero
_boredomTime (defined in Prince::Hero)Prince::Hero
_boreNum (defined in Prince::Hero)Prince::Hero
_color (defined in Prince::Hero)Prince::Hero
_coords (defined in Prince::Hero)Prince::Hero
_currCoords (defined in Prince::Hero)Prince::Hero
_currDirTab (defined in Prince::Hero)Prince::Hero
_currHeight (defined in Prince::Hero)Prince::Hero
_destDirection (defined in Prince::Hero)Prince::Hero
_dirTab (defined in Prince::Hero)Prince::Hero
_drawX (defined in Prince::Hero)Prince::Hero
_drawY (defined in Prince::Hero)Prince::Hero
_drawZ (defined in Prince::Hero)Prince::Hero
_frameXSize (defined in Prince::Hero)Prince::Hero
_frameYSize (defined in Prince::Hero)Prince::Hero
_inventory (defined in Prince::Hero)Prince::Hero
_inventory2 (defined in Prince::Hero)Prince::Hero
_lastDirection (defined in Prince::Hero)Prince::Hero
_leftRightMainDir (defined in Prince::Hero)Prince::Hero
_maxBoredom (defined in Prince::Hero)Prince::Hero
_middleX (defined in Prince::Hero)Prince::Hero
_middleY (defined in Prince::Hero)Prince::Hero
_moveDelay (defined in Prince::Hero)Prince::Hero
_moveSet (defined in Prince::Hero)Prince::Hero
_moveSetType (defined in Prince::Hero)Prince::Hero
_number (defined in Prince::Hero)Prince::Hero
_phase (defined in Prince::Hero)Prince::Hero
_scaledFrameXSize (defined in Prince::Hero)Prince::Hero
_scaledFrameYSize (defined in Prince::Hero)Prince::Hero
_shadMinus (defined in Prince::Hero)Prince::Hero
_specAnim (defined in Prince::Hero)Prince::Hero
_state (defined in Prince::Hero)Prince::Hero
_step (defined in Prince::Hero)Prince::Hero
_talkTime (defined in Prince::Hero)Prince::Hero
_upDownMainDir (defined in Prince::Hero)Prince::Hero
_visible (defined in Prince::Hero)Prince::Hero
_zoomedHeroSurface (defined in Prince::Hero)Prince::Hero
AttrId enum name (defined in Prince::Hero)Prince::Hero
countDrawPosition() (defined in Prince::Hero)Prince::Hero
Direction enum name (defined in Prince::Hero)Prince::Hero
drawHero() (defined in Prince::Hero)Prince::Hero
drawHeroShadow(Graphics::Surface *heroFrame) (defined in Prince::Hero)Prince::Hero
freeHeroAnim() (defined in Prince::Hero)Prince::Hero
freeOldMove() (defined in Prince::Hero)Prince::Hero
freeZoomedSurface() (defined in Prince::Hero)Prince::Hero
getData(AttrId dataId) (defined in Prince::Hero)Prince::Hero
getScaledValue(int size) (defined in Prince::Hero)Prince::Hero
getSurface() (defined in Prince::Hero)Prince::Hero
Hero(PrinceEngine *vm, GraphicsMan *graph) (defined in Prince::Hero)Prince::Hero
heroMoveGotIt(int x, int y, int dir) (defined in Prince::Hero)Prince::Hero
heroStanding() (defined in Prince::Hero)Prince::Hero
kHeroAnimSet enum value (defined in Prince::Hero)Prince::Hero
kHeroDirDown enum value (defined in Prince::Hero)Prince::Hero
kHeroDirLeft enum value (defined in Prince::Hero)Prince::Hero
kHeroDirRight enum value (defined in Prince::Hero)Prince::Hero
kHeroDirUp enum value (defined in Prince::Hero)Prince::Hero
kHeroLastDir enum value (defined in Prince::Hero)Prince::Hero
kHeroShadowZ (defined in Prince::Hero)Prince::Herostatic
kHeroStateBore enum value (defined in Prince::Hero)Prince::Hero
kHeroStateDelayMove enum value (defined in Prince::Hero)Prince::Hero
kHeroStateMove enum value (defined in Prince::Hero)Prince::Hero
kHeroStateMvan enum value (defined in Prince::Hero)Prince::Hero
kHeroStateRun enum value (defined in Prince::Hero)Prince::Hero
kHeroStateSpec enum value (defined in Prince::Hero)Prince::Hero
kHeroStateStay enum value (defined in Prince::Hero)Prince::Hero
kHeroStateTalk enum value (defined in Prince::Hero)Prince::Hero
kHeroStateTran enum value (defined in Prince::Hero)Prince::Hero
kHeroStateTurn enum value (defined in Prince::Hero)Prince::Hero
kMove_BORED1 enum value (defined in Prince::Hero)Prince::Hero
kMove_BORED2 enum value (defined in Prince::Hero)Prince::Hero
kMove_MD enum value (defined in Prince::Hero)Prince::Hero
kMove_MDL enum value (defined in Prince::Hero)Prince::Hero
kMove_MDR enum value (defined in Prince::Hero)Prince::Hero
kMove_MDU enum value (defined in Prince::Hero)Prince::Hero
kMove_ML enum value (defined in Prince::Hero)Prince::Hero
kMove_MLD enum value (defined in Prince::Hero)Prince::Hero
kMove_MLR enum value (defined in Prince::Hero)Prince::Hero
kMove_MLU enum value (defined in Prince::Hero)Prince::Hero
kMove_MR enum value (defined in Prince::Hero)Prince::Hero
kMove_MRD enum value (defined in Prince::Hero)Prince::Hero
kMove_MRL enum value (defined in Prince::Hero)Prince::Hero
kMove_MRU enum value (defined in Prince::Hero)Prince::Hero
kMove_MU enum value (defined in Prince::Hero)Prince::Hero
kMove_MUD enum value (defined in Prince::Hero)Prince::Hero
kMove_MUL enum value (defined in Prince::Hero)Prince::Hero
kMove_MUR enum value (defined in Prince::Hero)Prince::Hero
kMove_SD enum value (defined in Prince::Hero)Prince::Hero
kMove_SL enum value (defined in Prince::Hero)Prince::Hero
kMove_SR enum value (defined in Prince::Hero)Prince::Hero
kMove_SU enum value (defined in Prince::Hero)Prince::Hero
kMove_TD enum value (defined in Prince::Hero)Prince::Hero
kMove_TL enum value (defined in Prince::Hero)Prince::Hero
kMove_TR enum value (defined in Prince::Hero)Prince::Hero
kMove_TU enum value (defined in Prince::Hero)Prince::Hero
kMoveSetSize (defined in Prince::Hero)Prince::Herostatic
kStepLeftRight (defined in Prince::Hero)Prince::Herostatic
kStepUpDown (defined in Prince::Hero)Prince::Herostatic
line(int x1, int y1, int x2, int y2) (defined in Prince::Hero)Prince::Hero
loadAnimSet(uint32 heroAnimNumber) (defined in Prince::Hero)Prince::Hero
MoveSet enum name (defined in Prince::Hero)Prince::Hero
plotPoint(int x, int y) (defined in Prince::Hero)Prince::Hero
rotateHero(int oldDirection, int newDirection) (defined in Prince::Hero)Prince::Hero
scrollHero() (defined in Prince::Hero)Prince::Hero
selectZoom() (defined in Prince::Hero)Prince::Hero
setPos(int16 x, int16 y) (defined in Prince::Hero)Prince::Heroinline
setScale(int8 zoomBitmapValue) (defined in Prince::Hero)Prince::Hero
setVisible(bool flag) (defined in Prince::Hero)Prince::Heroinline
showHero() (defined in Prince::Hero)Prince::Hero
showHeroShadow(Graphics::Surface *screen, DrawNode *drawNode) (defined in Prince::Hero)Prince::Herostatic
State enum name (defined in Prince::Hero)Prince::Hero
zoomSprite(Graphics::Surface *heroFrame) (defined in Prince::Hero)Prince::Hero
~Hero() (defined in Prince::Hero)Prince::Hero