ScummVM API documentation
fade_to_modal_process.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef ULTIMA8_GFX_FADETOMODALPROCESS_H
23#define ULTIMA8_GFX_FADETOMODALPROCESS_H
24
25#include "ultima/ultima8/kernel/process.h"
26#include "ultima/ultima8/gumps/modal_gump.h"
27#include "ultima/ultima8/misc/classtype.h"
28
29namespace Ultima {
30namespace Ultima8 {
31
32class PaletteFaderProcess;
33
36
37 enum FadeToModalState {
38 FS_OpenFadeOut,
39 FS_ShowGump,
40 FS_CloseFadeIn,
41 FS_Finshed
42 } _nextState;
43
44 ModalGump * _modal;
45 PaletteFaderProcess * _fader;
46
47public:
48 // p_dynamic_class stuff
49 ENABLE_RUNTIME_CLASSTYPE()
51 ~FadeToModalProcess(void) override;
52
53 void onWakeUp() override;
54
55 void run() override;
56
57};
58
59} // End of namespace Ultima8
60} // End of namespace Ultima
61
62#endif
Definition: fade_to_modal_process.h:35
void onWakeUp() override
A hook to add aditional behavior on wakeup, before anything else happens.
Definition: modal_gump.h:34
Definition: palette_fader_process.h:34
Definition: process.h:38