ScummVM API documentation
Sherlock::Object Member List

This is the complete list of members for Sherlock::Object, including all inherited members.

_aClose (defined in Sherlock::Object)Sherlock::Object
_allow (defined in Sherlock::BaseObject)Sherlock::BaseObject
_aMove (defined in Sherlock::Object)Sherlock::Object
_aOpen (defined in Sherlock::Object)Sherlock::Object
_aType (defined in Sherlock::BaseObject)Sherlock::BaseObject
_countCAnimFrames (defined in Sherlock::BaseObject)Sherlock::BaseObjectstatic
_defaultCommand (defined in Sherlock::Object)Sherlock::Object
_delta (defined in Sherlock::BaseObject)Sherlock::BaseObject
_descOffset (defined in Sherlock::BaseObject)Sherlock::BaseObject
_description (defined in Sherlock::BaseObject)Sherlock::BaseObject
_examine (defined in Sherlock::Object)Sherlock::Object
_flags (defined in Sherlock::BaseObject)Sherlock::BaseObject
_frameNumber (defined in Sherlock::BaseObject)Sherlock::BaseObject
_goto (defined in Sherlock::BaseObject)Sherlock::BaseObject
_gotoSeq (defined in Sherlock::BaseObject)Sherlock::BaseObject
_imageFrame (defined in Sherlock::BaseObject)Sherlock::BaseObject
_images (defined in Sherlock::BaseObject)Sherlock::BaseObject
_lookcAnim (defined in Sherlock::BaseObject)Sherlock::BaseObject
_lookFlag (defined in Sherlock::BaseObject)Sherlock::BaseObject
_lookFrames (defined in Sherlock::BaseObject)Sherlock::BaseObject
_lookPosition (defined in Sherlock::BaseObject)Sherlock::BaseObject
_maxFrames (defined in Sherlock::BaseObject)Sherlock::BaseObject
_misc (defined in Sherlock::BaseObject)Sherlock::BaseObject
_name (defined in Sherlock::Object)Sherlock::Object
_noShapeSize (defined in Sherlock::BaseObject)Sherlock::BaseObject
_oldPosition (defined in Sherlock::BaseObject)Sherlock::BaseObject
_oldSize (defined in Sherlock::BaseObject)Sherlock::BaseObject
_pickup (defined in Sherlock::Object)Sherlock::Object
_pickupFlag (defined in Sherlock::Object)Sherlock::Object
_position (defined in Sherlock::BaseObject)Sherlock::BaseObject
_quickDraw (defined in Sherlock::BaseObject)Sherlock::BaseObject
_requiredFlag (defined in Sherlock::BaseObject)Sherlock::BaseObject
_restoreSlot (defined in Sherlock::BaseObject)Sherlock::BaseObject
_scaleVal (defined in Sherlock::BaseObject)Sherlock::BaseObject
_seqCounter (defined in Sherlock::BaseObject)Sherlock::BaseObject
_seqCounter2 (defined in Sherlock::BaseObject)Sherlock::BaseObject
_seqSize (defined in Sherlock::BaseObject)Sherlock::BaseObject
_seqStack (defined in Sherlock::BaseObject)Sherlock::BaseObject
_seqTo (defined in Sherlock::BaseObject)Sherlock::BaseObject
_sequenceNumber (defined in Sherlock::BaseObject)Sherlock::BaseObject
_sequenceOffset (defined in Sherlock::Object)Sherlock::Object
_sequences (defined in Sherlock::BaseObject)Sherlock::BaseObject
_startSeq (defined in Sherlock::BaseObject)Sherlock::BaseObject
_status (defined in Sherlock::BaseObject)Sherlock::BaseObject
_talkSeq (defined in Sherlock::BaseObject)Sherlock::BaseObject
_type (defined in Sherlock::BaseObject)Sherlock::BaseObject
_use (defined in Sherlock::BaseObject)Sherlock::BaseObject
_vm (defined in Sherlock::BaseObject)Sherlock::BaseObjectprotectedstatic
_walkCount (defined in Sherlock::BaseObject)Sherlock::BaseObject
adjustObject()Sherlock::Object
BaseObject() (defined in Sherlock::BaseObject)Sherlock::BaseObject
checkEndOfSequence()Sherlock::BaseObjectprotected
checkNameForCodes(const Common::String &name, FixedTextActionId fixedTextActionId=kFixedTextAction_Invalid)Sherlock::BaseObject
checkObject()Sherlock::BaseObject
frameHeight() constSherlock::Objectinline
frameWidth() constSherlock::Objectinline
getNewBounds() constSherlock::Object
getNoShapeBounds() constSherlock::Object
getOldBounds() constSherlock::Object
hasAborts() constSherlock::BaseObject
load(Common::SeekableReadStream &s, bool isRoseTattoo)Sherlock::Object
load3DO(Common::SeekableReadStream &s) (defined in Sherlock::Object)Sherlock::Object
Object() (defined in Sherlock::Object)Sherlock::Object
pickUpObject(FixedTextActionId fixedTextActionId=kFixedTextAction_Invalid)Sherlock::Object
setFlagsAndToggles()Sherlock::Object
setObjSequence(int seq, bool wait)Sherlock::BaseObjectprotected
setObjTalkSequence(int seq) overrideSherlock::Objectvirtual
setVm(SherlockEngine *vm) (defined in Sherlock::BaseObject)Sherlock::BaseObjectstatic
toggleHidden()Sherlock::Object
~BaseObject() (defined in Sherlock::BaseObject)Sherlock::BaseObjectinlinevirtual
~Object() override (defined in Sherlock::Object)Sherlock::Objectinline