ScummVM API documentation
Efh::EfhEngine Member List
This is the complete list of members for
Efh::EfhEngine
, including all inherited members.
_activeEnhancements
(defined in
Engine
)
Engine
protected
_eventMan
Engine
protected
_gameDescription
(defined in
Efh::EfhEngine
)
Efh::EfhEngine
_lastTime
(defined in
Efh::EfhEngine
)
Efh::EfhEngine
protected
_mainMenuDialog
Engine
protected
_mainSurface
(defined in
Efh::EfhEngine
)
Efh::EfhEngine
_mixer
Engine
_rnd
(defined in
Efh::EfhEngine
)
Efh::EfhEngine
_saveFileMan
Engine
protected
_shouldQuit
(defined in
Efh::EfhEngine
)
Efh::EfhEngine
_system
Engine
_targetName
Engine
protected
_timer
Engine
protected
applyGameSettings
()
Engine
inline
virtual
canLoadGameStateCurrently
(Common::U32String *msg=nullptr) override
Efh::EfhEngine
virtual
canSaveAutosaveCurrently
()
Engine
inline
virtual
canSaveGameStateCurrently
(Common::U32String *msg=nullptr) override
Efh::EfhEngine
virtual
defaultSyncSoundSettings
()
Engine
protected
EfhEngine
(OSystem *syst, const ADGameDescription *gd) (defined in
Efh::EfhEngine
)
Efh::EfhEngine
Engine
(OSystem *syst)
Engine
EngineFeature
enum name
Engine
enhancementEnabled
(int32 cls) (defined in
Engine
)
Engine
errorString
(const char *buf_input, char *buf_output, int buf_output_size)
Engine
virtual
errorUnsupportedGame
(Common::String extraMsg)
Engine
static
existExtractedCDAudioFiles
(uint track=1)
Engine
flipMute
()
Engine
virtual
getAutosaveSlot
() const
Engine
inline
virtual
getCopyrightString
() const (defined in
Efh::EfhEngine
)
Efh::EfhEngine
getDebugger
() final
Engine
inline
virtual
getEventManager
()
Engine
inline
getFeatures
() const (defined in
Efh::EfhEngine
)
Efh::EfhEngine
getGameId
() const (defined in
Efh::EfhEngine
)
Efh::EfhEngine
getMetaEngine
() const
Engine
inline
getOrCreateDebugger
()
Engine
getPlatform
() const (defined in
Efh::EfhEngine
)
Efh::EfhEngine
getSaveFileManager
()
Engine
inline
getSavegameFilename
(int slot) (defined in
Efh::EfhEngine
)
Efh::EfhEngine
getSaveStateName
(int slot) const
Engine
inline
virtual
getTimerManager
()
Engine
inline
getTotalPlayTime
() const
Engine
handleAutoSave
()
Engine
hasFeature
(EngineFeature f) const override
Efh::EfhEngine
virtual
initGame
(const ADGameDescription *gd) (defined in
Efh::EfhEngine
)
Efh::EfhEngine
initializePath
(const Common::FSNode &gamePath)
Engine
virtual
isDataAndCDAudioReadFromSameCD
()
Engine
isPaused
() const
Engine
inline
kSupportsArbitraryResolutions
enum value
Engine
kSupportsChangingOptionsDuringRuntime
enum value
Engine
kSupportsHelp
enum value
Engine
kSupportsLoadingDuringRuntime
enum value
Engine
kSupportsQuitDialogOverride
enum value
Engine
kSupportsReturnToLauncher
enum value
Engine
kSupportsSavingDuringRuntime
enum value
Engine
kSupportsSubtitleOptions
enum value
Engine
loadGameDialog
()
Engine
loadGameState
(int slot) override
Efh::EfhEngine
virtual
loadGameStream
(Common::SeekableReadStream *stream)
Engine
virtual
openMainMenuDialog
()
Engine
pauseEngine
()
Engine
pauseEngineIntern
(bool pause)
Engine
protected
virtual
quitGame
()
Engine
static
run
() override
Efh::EfhEngine
protected
virtual
runDialog
(GUI::Dialog &dialog)
Engine
protected
virtual
saveAutosaveIfEnabled
()
Engine
saveGameDialog
()
Engine
saveGameState
(int slot, const Common::String &desc, bool isAutosave=false) override
Efh::EfhEngine
virtual
saveGameStream
(Common::WriteStream *stream, bool isAutosave=false)
Engine
virtual
setDebugger
(GUI::Debugger *debugger)
Engine
inline
setGameToLoadSlot
(int slot)
Engine
setMetaEngine
(MetaEngine *metaEngine)
Engine
inline
setTotalPlayTime
(uint32 time=0)
Engine
shouldQuit
()
Engine
static
shouldQuitGame
() const (defined in
Efh::EfhEngine
)
Efh::EfhEngine
inline
syncSoundSettings
()
Engine
virtual
warnMissingExtractedCDAudio
()
Engine
warnUserAboutUnsupportedGame
(Common::String msg=Common::String())
Engine
static
~EfhEngine
() override (defined in
Efh::EfhEngine
)
Efh::EfhEngine
~Engine
()
Engine
virtual
Generated on Thu Nov 21 2024 09:27:38 for ScummVM API documentation by
1.8.13