ScummVM API documentation
action_sound.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef PINK_ACTION_SOUND_H
23#define PINK_ACTION_SOUND_H
24
25#include "pink/objects/actions/action.h"
26#include "pink/sound.h"
27
28namespace Pink {
29
30class ActionSound : public Action {
31public:
32 ~ActionSound() override;
33 void deserialize(Archive &archive) override;
34
35 void toConsole() const override;
36
37 void start() override;
38 void end() override;
39
40 void update();
41
42 void pause(bool paused) override;
43
44private:
45 Common::String _fileName;
46 Sound _sound;
47 byte _volume;
48 bool _isLoop;
49 bool _isBackground;
50};
51
52} // End of namespace Pink
53
54#endif
Definition: str.h:59
Definition: action.h:33
Definition: action_sound.h:30
Definition: archive.h:39
Definition: sound.h:34