28#ifndef AGS_ENGINE_GUI_GUI_DIALOG_DEFINES_H
29#define AGS_ENGINE_GUI_GUI_DIALOG_DEFINES_H
31#include "ags/engine/ac/game_setup.h"
32#include "ags/globals.h"
36#define MSG_RESTORE 984
38#define MSG_SELECTLOAD 986
39#define MSG_SAVEBUTTON 987
40#define MSG_SAVEDIALOG 988
41#define MSG_REPLACE 989
42#define MSG_MUSTREPLACE 990
43#define MSG_REPLACEWITH1 991
44#define MSG_REPLACEWITH2 992
45#define MSG_QUITBUTTON 993
46#define MSG_PLAYBUTTON 994
47#define MSG_QUITDIALOG 995
49#define TEXT_HT _GP(usetup).textheight
62#define CNT_PUSHBUTTON 0x001
63#define CNT_LISTBOX 0x002
64#define CNT_LABEL 0x003
65#define CNT_TEXTBOX 0x004
67#define CNF_DEFAULT 0x100
68#define CNF_CANCEL 0x200
75#define SM_SAVEGAME 100
76#define SM_LOADGAME 101
79#define SM_SETTRANSFERMEM 120
80#define SM_GETINIVALUE 121
82#define SM_QUERYQUIT 110
83#define SM_KEYPRESS 111
88#define CLB_GETCURSEL 3
91#define CLB_SETCURSEL 6
96#define CTB_KEYPRESS 91
107struct DisplayProperties {
Definition: gui_dialog_defines.h:115
Definition: gui_dialog_defines.h:121