ScummVM API documentation
Shape.h
1
/* ScummVM - Graphic Adventure Engine
2
*
3
* ScummVM is the legal property of its developers, whose names
4
* are too numerous to list here. Please refer to the COPYRIGHT
5
* file distributed with this source distribution.
6
*
7
* This program is free software: you can redistribute it and/or modify
8
* it under the terms of the GNU General Public License as published by
9
* the Free Software Foundation, either version 3 of the License, or
10
* (at your option) any later version.
11
*
12
* This program is distributed in the hope that it will be useful,
13
* but WITHOUT ANY WARRANTY; without even the implied warranty of
14
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15
* GNU General Public License for more details.
16
*
17
* You should have received a copy of the GNU General Public License
18
* along with this program. If not, see <http://www.gnu.org/licenses/>.
19
*
20
*/
21
22
/*
23
* This code is based on the CRAB engine
24
*
25
* Copyright (c) Arvind Raja Yadav
26
*
27
* Licensed under MIT
28
*
29
*/
30
31
#ifndef CRAB_SHAPE_H
32
#define CRAB_SHAPE_H
33
34
#include "crab/Polygon.h"
35
#include "crab/vectors.h"
36
37
namespace
Crab
{
38
39
// The kind of shape
40
enum
ShapeType {
41
SHAPE_RECT,
42
SHAPE_POLYGON,
43
SHAPE_ELLIPSE
44
};
45
46
struct
CollisionData
{
47
// Store the type of shape
48
ShapeType _type;
49
50
// Do the two shapes intersect?
51
bool
_intersect;
52
53
// If Shape is Polygon, the .x and .y of this rectangle contain the minimum translation vector
54
// If Shape is Rectangle, this contains the colliding rectangle
55
Rect
_data;
56
57
CollisionData
() {
58
_type = SHAPE_RECT;
59
_intersect =
false
;
60
}
61
};
62
63
class
Shape
{
64
public
:
65
// The type of shape
66
ShapeType _type;
67
68
// This stores both the ellipse and rectangle data
69
Rect
_rect;
70
71
// This stores the polygon data
72
Polygon2D
_poly;
73
74
Shape
() {
75
_type = SHAPE_RECT;
76
}
77
78
~
Shape
() {}
79
80
void
load(rapidxml::xml_node<char> *node,
const
bool
&echo =
true
);
81
CollisionData
collide(
Rect
box)
const
;
82
83
bool
contains(
const
Vector2i
&pos);
84
85
void
draw(
const
int
&xOffset = 0,
const
int
&yOffset = 0,
86
const
uint8 &r = 0,
const
uint8 &g = 0,
const
uint8 &b = 0,
const
uint8 &a = 255);
87
};
88
89
}
// End of namespace Crab
90
91
#endif // CRAB_SHAPE_H
Crab::Polygon2D
Definition:
Polygon.h:58
Crab::Rect
Definition:
Rectangle.h:42
Crab
Definition:
moveeffect.h:37
Crab::CollisionData
Definition:
Shape.h:46
Crab::Shape
Definition:
Shape.h:63
Crab::Vector2D< int >
engines
crab
Shape.h
Generated on Fri Nov 22 2024 09:13:37 for ScummVM API documentation by
1.8.13