ScummVM API documentation
Shape.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 /*
23  * This code is based on the CRAB engine
24  *
25  * Copyright (c) Arvind Raja Yadav
26  *
27  * Licensed under MIT
28  *
29  */
30 
31 #ifndef CRAB_SHAPE_H
32 #define CRAB_SHAPE_H
33 
34 #include "crab/Polygon.h"
35 #include "crab/vectors.h"
36 
37 namespace Crab {
38 
39 // The kind of shape
40 enum ShapeType {
41  SHAPE_RECT,
42  SHAPE_POLYGON,
43  SHAPE_ELLIPSE
44 };
45 
46 struct CollisionData {
47  // Store the type of shape
48  ShapeType _type;
49 
50  // Do the two shapes intersect?
51  bool _intersect;
52 
53  // If Shape is Polygon, the .x and .y of this rectangle contain the minimum translation vector
54  // If Shape is Rectangle, this contains the colliding rectangle
55  Rect _data;
56 
57  CollisionData() {
58  _type = SHAPE_RECT;
59  _intersect = false;
60  }
61 };
62 
63 class Shape {
64 public:
65  // The type of shape
66  ShapeType _type;
67 
68  // This stores both the ellipse and rectangle data
69  Rect _rect;
70 
71  // This stores the polygon data
72  Polygon2D _poly;
73 
74  Shape() {
75  _type = SHAPE_RECT;
76  }
77 
78  ~Shape() {}
79 
80  void load(rapidxml::xml_node<char> *node, const bool &echo = true);
81  CollisionData collide(Rect box) const;
82 
83  bool contains(const Vector2i &pos);
84 
85  void draw(const int &xOffset = 0, const int &yOffset = 0,
86  const uint8 &r = 0, const uint8 &g = 0, const uint8 &b = 0, const uint8 &a = 255);
87 };
88 
89 } // End of namespace Crab
90 
91 #endif // CRAB_SHAPE_H
Definition: Polygon.h:58
Definition: Rectangle.h:42
Definition: moveeffect.h:37
Definition: Shape.h:46
Definition: Shape.h:63