ScummVM API documentation
notebook.h
1
/* ScummVM - Graphic Adventure Engine
2
*
3
* ScummVM is the legal property of its developers, whose names
4
* are too numerous to list here. Please refer to the COPYRIGHT
5
* file distributed with this source distribution.
6
*
7
* This program is free software: you can redistribute it and/or modify
8
* it under the terms of the GNU General Public License as published by
9
* the Free Software Foundation, either version 3 of the License, or
10
* (at your option) any later version.
11
*
12
* This program is distributed in the hope that it will be useful,
13
* but WITHOUT ANY WARRANTY; without even the implied warranty of
14
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15
* GNU General Public License for more details.
16
*
17
* You should have received a copy of the GNU General Public License
18
* along with this program. If not, see <http://www.gnu.org/licenses/>.
19
*
20
*/
21
22
#ifndef TINSEL_NOTEBOOK_H // prevent multiple includes
23
#define TINSEL_NOTEBOOK_H
24
25
#include "common/scummsys.h"
26
27
#include "notebook_page.h"
28
#include "tinsel/anim.h"
29
#include "tinsel/events.h"
30
#include "tinsel/object.h"
31
32
namespace
Tinsel
{
33
// links two clue/title objects together
34
struct
HYPERLINK
{
35
int32 id1 = 0;
36
int32 id2 = 0;
37
};
38
39
// 6 bytes large
40
struct
ENTRY
{
41
int32 id;
42
bool
active;
43
int32 page1;
44
int32 indexOnPage1;
45
int32 page2;
46
int32 indexOnPage2;
47
};
48
49
enum class
BOOKSTATE {
50
CLOSED = 0,
51
OPEN_UNKNOWN = 1,
52
OPEN_ANIMATING = 2,
53
OPENED = 3,
54
PAGEFLIP = 4
55
};
56
57
class
NoteBookPolygons
;
58
class
InventoryObjectT3
;
59
60
class
Notebook
{
61
public
:
62
Notebook
();
63
~
Notebook
();
64
65
// Adds a connection between a clue/title
66
void
addHyperlink(int32 id1, int32 id2);
67
void
addClue(
int
id
);
68
void
crossClue(
int
id
);
69
// Called within InventoryProcess loop
70
void
redraw();
71
72
// Called from OPENNOTEBOOK
73
void
show(
bool
isOpen);
74
bool
isOpen()
const
;
75
void
close();
76
77
bool
handlePointer(
const
Common::Point
&point);
78
bool
handleEvent(PLR_EVENT pEvent,
const
Common::Point
&coOrds);
79
void
stepAnimScripts();
80
void
refresh();
81
82
NoteBookPolygons
*_polygons =
nullptr
;
83
private
:
84
int
addTitle(
const
InventoryObjectT3
&invObject);
85
void
addClue(
const
InventoryObjectT3
&invObject);
86
int
getPageWithTitle(
int
id
);
87
88
void
pageFlip(
bool
up);
89
90
int32 GetPointedClue(
const
Common::Point
&point)
const
;
91
92
void
clearNotebookPage();
93
94
void
setNextPage(
int
pageIndex);
95
96
const
static
uint32 MAX_PAGES = 0x15;
97
const
static
uint32 MAX_HYPERS = 0xf;
98
99
HYPERLINK
_hyperlinks[MAX_HYPERS];
100
101
uint32 _numPages = 1;
102
int32 _prevPage = -1;
103
uint32 _currentPage = 1;
104
105
NotebookPage
_pages[MAX_PAGES] = {};
106
107
ANIM
_anim = {};
108
OBJECT
*_object =
nullptr
;
109
110
ANIM
_pageAnim = {};
111
OBJECT
*_pageObject =
nullptr
;
112
113
BOOKSTATE _state = BOOKSTATE::CLOSED;
114
};
115
116
}
// End of namespace Tinsel
117
118
#endif
Tinsel::InventoryObjectT3
Definition:
inv_objects.h:80
Tinsel::ANIM
Definition:
anim.h:33
Tinsel::OBJECT
Definition:
object.h:74
Tinsel::Notebook
Definition:
notebook.h:60
Tinsel
Definition:
actors.h:36
Common::Point
Definition:
rect.h:45
Tinsel::NoteBookPolygons
Definition:
polygons.h:178
Tinsel::NotebookPage
Definition:
notebook_page.h:46
Tinsel::ENTRY
Definition:
notebook.h:40
Tinsel::HYPERLINK
Definition:
notebook.h:34
engines
tinsel
noir
notebook.h
Generated on Wed Dec 18 2024 09:14:05 for ScummVM API documentation by
1.8.13