ScummVM API documentation
enginedialogtarget.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef TWP_ENGINEDIALOGTARGET_H
23#define TWP_ENGINEDIALOGTARGET_H
24
25#include "twp/dialog.h"
26
27namespace Twp {
28
30public:
31 Color actorColor(const Common::String &actor) override;
32 Color actorColorHover(const Common::String &actor) override;
33 Common::SharedPtr<Motor> say(const Common::String &actor, const Common::String &text) override;
34 Common::SharedPtr<Motor> waitWhile(const Common::String &cond) override;
35 void shutup() override;
36 Common::SharedPtr<Motor> pause(float time) override;
37 bool execCond(const Common::String &cond) override;
38};
39
40} // namespace Twp
41
42#endif
Definition: ptr.h:159
Definition: str.h:59
Definition: dialog.h:90
Definition: enginedialogtarget.h:29
Definition: gfx.h:35