ScummVM API documentation
palette_fader_process.h
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21 
22 #ifndef ULTIMA8_GFX_PALETTEFADERPROCESS_H
23 #define ULTIMA8_GFX_PALETTEFADERPROCESS_H
24 
25 #include "ultima/ultima8/kernel/process.h"
26 #include "ultima/ultima8/gfx/palette_manager.h"
27 #include "ultima/ultima8/usecode/intrinsics.h"
28 #include "ultima/ultima8/misc/classtype.h"
29 
30 namespace Ultima {
31 namespace Ultima8 {
32 
34 class PaletteFaderProcess : public Process {
35  int _priority;
36  int32 _counter;
37  int32 _maxCounter;
38  int16 _oldMatrix[12]; // Fixed point -4.11
39  int16 _newMatrix[12];
40 public:
41  static PaletteFaderProcess *_fader;
42 
43  // p_dynamic_class stuff
44  ENABLE_RUNTIME_CLASSTYPE()
46  PaletteFaderProcess(PalTransforms trans, int priority, int frames);
47  PaletteFaderProcess(uint32 rgba, bool from, int priority, int frames, bool current);
48  PaletteFaderProcess(const int16 from[12], const int16 to[12], int priority, int frames);
49  ~PaletteFaderProcess(void) override;
50 
51  void run() override;
52 
53  INTRINSIC(I_fadeToPaletteTransform);
54  INTRINSIC(I_fadeToBlack);
55  INTRINSIC(I_fadeFromWhite);
56  INTRINSIC(I_fadeToWhite);
57  INTRINSIC(I_fadeFromBlack);
58  INTRINSIC(I_lightningBolt);
59  INTRINSIC(I_fadeToGreyScale);
60  INTRINSIC(I_fadeToGivenColor);
61  INTRINSIC(I_fadeToGamePal);
62  INTRINSIC(I_jumpToGreyScale);
63  INTRINSIC(I_jumpToAllBlack);
64  INTRINSIC(I_jumpToAllWhite);
65  INTRINSIC(I_jumpToAllGivenColor);
66  INTRINSIC(I_jumpToNormalPalette);
67 
68  bool loadData(Common::ReadStream *rs, uint32 version);
69  void saveData(Common::WriteStream *ws) override;
70 };
71 
72 } // End of namespace Ultima8
73 } // End of namespace Ultima
74 
75 #endif
Definition: stream.h:77
void saveData(Common::WriteStream *ws) override
save Process data
Definition: process.h:34
Definition: detection.h:27
Definition: stream.h:385
Definition: palette_fader_process.h:34