22#ifndef ULTIMA8_GFX_PALETTEFADERPROCESS_H
23#define ULTIMA8_GFX_PALETTEFADERPROCESS_H
25#include "ultima/ultima8/kernel/process.h"
26#include "ultima/ultima8/gfx/palette_manager.h"
27#include "ultima/ultima8/usecode/intrinsics.h"
28#include "ultima/ultima8/misc/classtype.h"
44 ENABLE_RUNTIME_CLASSTYPE()
53 INTRINSIC(I_fadeToPaletteTransform);
54 INTRINSIC(I_fadeToBlack);
55 INTRINSIC(I_fadeFromWhite);
56 INTRINSIC(I_fadeToWhite);
57 INTRINSIC(I_fadeFromBlack);
58 INTRINSIC(I_lightningBolt);
59 INTRINSIC(I_fadeToGreyScale);
60 INTRINSIC(I_fadeToGivenColor);
61 INTRINSIC(I_fadeToGamePal);
62 INTRINSIC(I_jumpToGreyScale);
63 INTRINSIC(I_jumpToAllBlack);
64 INTRINSIC(I_jumpToAllWhite);
65 INTRINSIC(I_jumpToAllGivenColor);
66 INTRINSIC(I_jumpToNormalPalette);
Definition: palette_fader_process.h:34
void saveData(Common::WriteStream *ws) override
save Process data