ScummVM API documentation
music_console_button.h
1 /* ScummVM - Graphic Adventure Engine
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15  * GNU General Public License for more details.
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20  */
21 
22 #ifndef TITANIC_MUSIC_CONSOLE_BUTTON_H
23 #define TITANIC_MUSIC_CONSOLE_BUTTON_H
24 
25 #include "titanic/sound/music_player.h"
26 
27 namespace Titanic {
28 
30  DECLARE_MESSAGE_MAP;
31  bool MouseButtonDownMsg(CMouseButtonDownMsg *msg);
32  bool LeaveViewMsg(CLeaveViewMsg *msg);
33  bool SetMusicControlsMsg(CSetMusicControlsMsg *msg);
34 public:
35  CLASSDEF;
36 
40  void save(SimpleFile *file, int indent) override;
41 
45  void load(SimpleFile *file) override;
46 };
47 
48 } // End of namespace Titanic
49 
50 #endif /* TITANIC_MUSIC_CONSOLE_BUTTON_H */
void save(SimpleFile *file, int indent) override
Definition: messages.h:369
void load(SimpleFile *file) override
Definition: simple_file.h:49
Definition: music_console_button.h:29
Definition: arm.h:30
Definition: messages.h:310
Definition: mouse_messages.h:71
Definition: music_player.h:30