22#ifndef ULTIMA_ULTIMA1_U1DIALOGS_TAVERN_H
23#define ULTIMA_ULTIMA1_U1DIALOGS_TAVERN_H
25#include "ultima/ultima1/u1dialogs/buy_sell_dialog.h"
46 enum { INITIAL, TIP0, TIP_PAGE1, TIP_PAGE2 } _buyDisplay;
51 void delay(uint amount = 4 * DIALOG_CLOSE_DELAY) {
Definition: messages.h:225
virtual void setDirty(bool dirty=true)
Definition: map_city_castle.h:44
Definition: buy_sell_dialog.h:43
void setMode(BuySell mode) override
Tavern(Ultima1Game *game, Maps::MapCityCastle *map, int tavernNum)